• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
« Previous 1 ... 113 114 115 116 117 ... 185 Next »

is my PC powerful enough?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
is my PC powerful enough?
11-17-2013, 10:27 AM
#1
kevkid
Unregistered
 
I am trying to run super monkey ball 2... I see some serious slowdowns when on some levels or on monkey fight.

Dolphin:4.01 x86 (the 64 bit version gives me an error when trying to run, possibly using a 32 bit DLL.)
OS: windows 8 x64
CPU: amd fx 4130 quadcore at 3ghz
G
GPU: amd 7970x2 in crossfire
Ram: 8gb ddr3.

I can play super Mario sunshine well at 98 or higher percent. I see that it does cause some jumps in GPU activity (as expected) but when I try super monkey ball in the aforementioned modes I get serious slowdowns. I get in monkey fight 48% speed. I have checked my GPU and see that it is causing very little activity (CPU is at 50 percent). I have tried switching api's and done a lot of tweeking but the problem persists. Is there anything that I am doing wrong?

Thanks,
Kevin
Reply
11-17-2013, 10:35 AM
#2
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
*******
Posts: 6,894
Threads: 127
Joined: Nov 2009
No , it's a low-mid range CPU . It's bad at single threaed performance . Therefore, it's too weak for Dolphin . See Dolphin Benchmark
Want it to run faster ?
_Overclock your CPU
_Use Older Dolphin version such as 3.5 (Latest Dolphin is very demanding )
Keep in mind that DOlphin is a dual core app . 50% CPU usage is normal for your CPU . Mario sunshine is a light-weight game , SMB isn't
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Acer v5-573G : 1080p LED |  i5 4200U @ 2.3GHz | Nvidia GT 750M 4GB | 128GB Toshiba SSD  | 12GB DDR3 1600MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 25TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
Find
Reply
11-17-2013, 03:47 PM
#3
pauldacheez Offline
hot take: fascism is bad
*******
Posts: 1,527
Threads: 1
Joined: Apr 2012
>Dolphin:4.01 x86 (the 64 bit version gives me an error when trying to run, possibly using a 32 bit DLL.)
Here, have a goddamn FAQ that tells you how to fix this. (And you *do* want to fix this, 64-bit Dolphin is more than a bit faster.)
https://dolphin-emu.org/docs/faq/#application-has-failed-start-because-vcomp100dll-w
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
Website Find
Reply
11-17-2013, 10:31 PM
#4
kevkid
Unregistered
 
(11-17-2013, 03:47 PM)pauldacheez Wrote: >Dolphin:4.01 x86 (the 64 bit version gives me an error when trying to run, possibly using a 32 bit DLL.)
Here, have a goddamn FAQ that tells you how to fix this. (And you *do* want to fix this, 64-bit Dolphin is more than a bit faster.)
https://dolphin-emu.org/docs/faq/#application-has-failed-start-because-vcomp100dll-w

In particular I was having this error:
The application was unable to start correctly (0xc000007b)

I have read the FAQ. The FAQ is ambiguous as how to fix this, again I figure it is something to do with some of my dll's being for the wrong bus size. But thanks for pointing out that running the 64 bit version will do me good.

Kevin
Reply
11-18-2013, 12:28 AM (This post was last modified: 11-18-2013, 01:27 AM by Anti-Ultimate.)
#5
Anti-Ultimate Offline
Above and Beyond
*******
Posts: 1,957
Threads: 29
Joined: May 2010
(11-17-2013, 10:31 PM)kevkid Wrote:
(11-17-2013, 03:47 PM)pauldacheez Wrote: >Dolphin:4.01 x86 (the 64 bit version gives me an error when trying to run, possibly using a 32 bit DLL.)
Here, have a goddamn FAQ that tells you how to fix this. (And you *do* want to fix this, 64-bit Dolphin is more than a bit faster.)
https://dolphin-emu.org/docs/faq/#application-has-failed-start-because-vcomp100dll-w

In particular I was having this error:
The application was unable to start correctly (0xc000007b)

I have read the FAQ. The FAQ is ambiguous as how to fix this, again I figure it is something to do with some of my dll's being for the wrong bus size. But thanks for pointing out that running the 64 bit version will do me good.

Kevin
You gotta be kidding me:

https://dolphin-emu.org/docs/faq/
Quote: This type of error usually only happens when trying to run a 64 bit Dolphin build, with 32 bit builds working perfectly fine. When people see one of the error messages about vcomp100.dll or xinput1_3.dll missing they often download 32 bit builds of these files from the internet and expect them to work fine with 64 bit applications.
Quote:If you're suffering from this issue, make sure to delete any manually downloaded DLL files which are stored in your system paths and in the path where the Dolphin binary is stored and reinstall them with the proper runtime installers instead. Refer to the two questions above for further information.
Here: Reinstall Visual Studio runtime (2010, 2012 & 2013 versions, both 64 and 32bit)

Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode