(12-26-2012, 01:54 AM)Shonumi Wrote: Yo, rpglord, remember my idea about temporary GPU bottlenecks from the thread in Hardware (the one where we tested LLE and HLE on various Wii games)? This sounds a lot like that phenomenon; certain parts of the game simply get too demanding, even at 1x IR with zero AA.Yes of course I remember, but we still if I remember correctly were able to get around 60 fps, its just that is was a lot slower then in other places.
Mind sending me a save? My sister beat SMG2, so I could probably just use the save on our Wii, but I'm too lazy for that :p
Here it's really slow

Its xcyper33 save, I attached it as a zip file.
For anybody willing to test : Just go to latest level he got to, then play a little bit, around 5 minutes, remember to use long jump ( game will explain how ) and you will get to this area quickly.
