Yo, rpglord, remember my idea about temporary GPU bottlenecks from the thread in Hardware (the one where we tested LLE and HLE on various Wii games)? This sounds a lot like that phenomenon; certain parts of the game simply get too demanding, even at 1x IR with zero AA.
Mind sending me a save? My sister beat SMG2, so I could probably just use the save on our Wii, but I'm too lazy for that :p
Mind sending me a save? My sister beat SMG2, so I could probably just use the save on our Wii, but I'm too lazy for that :p
