(10-15-2015, 06:58 AM)kieranDavidWood234 Wrote: so for all these textures to be dumped I essentially need to complete all the levels?
Yes.
(10-15-2015, 07:06 AM)kieranDavidWood234 Wrote: So, take for example this zombie head: http://imgur.com/JQNgNdD , how would I increase the quality of this texture here?
I suppose you would redraw it in an image editor. It's also possible to just upscale the texture, but the results won't be nearly as nice. This is more of a question about textures in general than a question about Dolphin, so I can't help much more than that.
(10-15-2015, 07:06 AM)kieranDavidWood234 Wrote: And I'm fascinated, why is it in the format it is? Not the file format, but the structure of the texture? It appears a lot differently in-game?
It might look very different when rendered, but this is actually how the game stores the texture internally. I don't have much experience with textures, but my guesses are that the main difference is that it looks flatter because it's not in 3D, and that the ear is oddly placed because they want to fit as much as possible into one texture to reduce memory usage. When the game runs, it has a way of mapping the parts of the texture to the right parts of the model.
