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Is it possible to apply motionplus plug-in to latest stable dolphin revision?
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Is it possible to apply motionplus plug-in to latest stable dolphin revision?
09-04-2014, 12:41 AM
#11
neobrain Offline
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(09-03-2014, 06:48 PM)JMC47 Wrote: emulated Wiimotion+ needs a lot of work before it will work in Dolphin.
Really, it's not all that complicated to get *some* sort of emulated motion+. And even when talking about something which can be used to complete TLOZSS without a hassle, I would assess the lack of anyone interested in investing some work into the issue to be more critical than the actual complexity of the task itself.

That said, it's still probably not going to happen anytime soon, precisely because no one is interested in addressing this issue, even though I consider it fairly important for debugging since I personally find setting up my real M+ to debug games like Red Steel 2 or TLOZSS too bothersome.
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09-04-2014, 08:53 AM
#12
JMC47 Offline
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Also, real wii-motion+ emulation doesn't work 100% anyway, some motions are read wrong.
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09-04-2014, 09:49 AM
#13
junjunleon Offline
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(09-04-2014, 12:41 AM)neobrain Wrote:
(09-03-2014, 06:48 PM)JMC47 Wrote: emulated Wiimotion+ needs a lot of work before it will work in Dolphin.
Really, it's not all that complicated to get *some* sort of emulated motion+. And even when talking about something which can be used to complete TLOZSS without a hassle, I would assess the lack of anyone interested in investing some work into the issue to be more critical than the actual complexity of the task itself.

That said, it's still probably not going to happen anytime soon, precisely because no one is interested in addressing this issue, even though I consider it fairly important for debugging since I personally find setting up my real M+ to debug games like Red Steel 2 or TLOZSS too bothersome.

Sounds reasonable, neobrain.
It is developers' interest that matters rather than the complexity of the task itself.
Anyway, I will go on. Thanks.
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