• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 423 424 425 426 427 ... 1197 Next »

Is it possible to add something like "-opengl" parameter when launching?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Is it possible to add something like "-opengl" parameter when launching?
02-28-2016, 07:19 PM
#1
keem85 Offline
Member
***
Posts: 71
Threads: 15
Joined: Oct 2013
I'm using shortcuts for my games, because I stream Dolphin to my living room. This is what a shortcut looks like here: "D:\Emulators\Dolphin\Dolphin.exe -e "D:\ROMS\Wii\Super Smash Bros Brawl.iso" -b"

But in some games, I want to run them in OpenGL. Is it possible to add a parameter here, so that OpenGL will be chosen for that session?


[color=#000000]Specs:[/color]

[color=#000000]Intel i7 4770k overclocked at 4.5[/color]
[color=#000000]12gb ram[/color]
[color=#000000]780TI Geforce[/color]

[color=#000000]Ishiiruka Dolphin (the latest version)[/color]
[color=#000000]Dual core active[/color]
[color=#000000]resolution: full screen 1080[/color]
[color=#000000]Directx12[/color]
[color=#000000]vsync on[/color]
[color=#000000]Enhancements:[/color]
[color=#000000]Scaled EFB Copy[/color]
[color=#000000]Pixel lightning[/color]
[color=#000000]Tesselation enabled, early culling[/color]
[color=#000000]3x internal res (1080p)[/color]
[color=#000000]No AA[/color]
[color=#000000]16 AF[/color]
[color=#000000]Custom textures[/color]

[color=#000000]Setting in pictures: [/color][color=#006abd]http://imgur.com/WR0AHHO[/color]
Find
Reply
02-28-2016, 07:21 PM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,946
Threads: 7
Joined: Oct 2014
You should be able to use game INIs to make specific games always use OpenGL. https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game
Find
Reply
03-02-2016, 08:14 AM (This post was last modified: 03-02-2016, 08:18 AM by keem85.)
#3
keem85 Offline
Member
***
Posts: 71
Threads: 15
Joined: Oct 2013
(02-28-2016, 07:21 PM)JosJuice Wrote: You should be able to use game INIs to make specific games always use OpenGL. https://forums.dolphin-emu.org/Thread-unofficial-howto-using-gameini-settings-per-game

hmm thanks.. Do I copy all of this content in to the properties txt file? (right click - properties - edit config) ?
I actually The Legend of Zelda - Collectors edition with OOT texture pack and widescreen hack..
All I want is to speed up the emulation to 300%, only for this ROM and not my others. Don't know what to edit. Have any tips?
Find
Reply
03-02-2016, 08:35 AM
#4
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,946
Threads: 7
Joined: Oct 2014
(03-02-2016, 08:14 AM)keem85 Wrote: hmm thanks.. Do I copy all of this content in to the properties txt file? (right click - properties - edit config) ?

Well, not all of it. If you want to set the graphics backend to OpenGL, you would just place this line below [Core]:
GFXBackend = OGL

(Also, it's actually an INI file, but it's close enough to a txt file.)

(03-02-2016, 08:14 AM)keem85 Wrote: All I want is to speed up the emulation to 300%, only for this ROM and not my others. Don't know what to edit. Have any tips?

Below [Core], type in this:
EmulationSpeed = 3.00000000

Have fun with your 300% speed audio and gameplay Wink
Find
Reply
03-02-2016, 08:37 AM
#5
keem85 Offline
Member
***
Posts: 71
Threads: 15
Joined: Oct 2013
(03-02-2016, 08:35 AM)JosJuice Wrote: Well, not all of it. If you want to set the graphics backend to OpenGL, you would just place this line below [Core]:
GFXBackend = OGL

(Also, it's actually an INI file, but it's close enough to a txt file.)


Below [Core], type in this:
EmulationSpeed = 3.00000000

Have fun with your 300% speed audio and gameplay Wink

Thanks! I actually managed to find out the 300% speed under [core].. But the audio speeds up as well.. Is there any fix for that?
Find
Reply
03-02-2016, 08:44 AM
#6
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,946
Threads: 7
Joined: Oct 2014
If you're lucky, there might be a game-specific hack available that changes e.g. the graphics speed without affecting the audio. I think I saw a 60 fps hack for Ocarina of Time somewhere here on the forums... Try looking in the Code Patches section.

If there is no game hack, then no, there is no fix.
Find
Reply
03-02-2016, 08:45 AM
#7
Kurausukun Offline
Zeitgenössischer Wurst
*******
Posts: 1,034
Threads: 62
Joined: Mar 2014
"Fix" implies something is wrong. If you speed up the core, you'll obviously speed up the audio as a result.
Find
Reply
03-02-2016, 08:48 AM (This post was last modified: 03-02-2016, 08:49 AM by keem85.)
#8
keem85 Offline
Member
***
Posts: 71
Threads: 15
Joined: Oct 2013
(03-02-2016, 08:44 AM)JosJuice Wrote: If you're lucky, there might be a game-specific hack available that changes e.g. the graphics speed without affecting the audio. I think I saw a 60 fps hack for Ocarina of Time somewhere here on the forums... Try looking in the Code Patches section.

If there is no game hack, then no, there is no fix.

I have the 60fps patch (and jump patch). I would assume the 60fps would not affect the audio if done correctly, otherwise I don't think they would have posted it on the Dolphin Wiki and forums etc.. Also https://forums.dolphin-emu.org/Thread-zelda-collector-s-edition-hd-texture-pack-v0-5-2015-08-30 suggests that it should work fine with 300% clock speed. It does not say anything about the audio.. So I'm doing something wrong here..

EDIT: Look at the "recommandation" part for TLDR
Find
Reply
03-02-2016, 09:03 AM
#9
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,946
Threads: 7
Joined: Oct 2014
Oh, it's about setting the clock speed... That's different from setting the emulation speed, which I described. There is no way to set the clock speed for a specific game, so you'll have to do it manually in the Advanced tab of the configuration.

(03-02-2016, 08:48 AM)keem85 Wrote: I would assume the 60fps would not affect the audio if done correctly, otherwise I don't think they would have posted it on the Dolphin Wiki and forums etc..

There are actually widely distributed 60 fps codes that have an incorrect audio speed, like the one for Super Mario Sunshine.
Find
Reply
03-02-2016, 10:47 PM
#10
keem85 Offline
Member
***
Posts: 71
Threads: 15
Joined: Oct 2013
(03-02-2016, 09:03 AM)JosJuice Wrote: Oh, it's about setting the clock speed... That's different from setting the emulation speed, which I described. There is no way to set the clock speed for a specific game, so you'll have to do it manually in the Advanced tab of the configuration.


There are actually widely distributed 60 fps codes that have an incorrect audio speed, like the one for Super Mario Sunshine.

Hmm, I guess I'll have to experiment with this Smile Or maybe just turn off the code for good.. At least I got high def textures WITH widescreen hack. That's something that goes a long way for me Big Grin
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread:



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode