Lua is really really common in games nowadays; see here. Speed of scripting systems typically doesn't matter too much because they're what you use to control game logic, mission scripts, etc, not slow things that require a whole lot of computation. Though even Lua has a JIT available (luajit), and the language (like python) is compiled to bytecode before being run.
Thread Rating:
|
Is it actually possible to just rewrite a GCN/Wii game into a PC game?
|
|
« Next Oldest | Next Newest »
|
| Messages In This Thread |
|
Is it actually possible to just rewrite a GCN/Wii game into a PC game? - slax65 - 11-05-2015, 08:37 PM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - Benze - 11-05-2015, 09:08 PM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - JosJuice - 11-05-2015, 09:40 PM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - lamedude - 11-05-2015, 10:00 PM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - AnyOldName3 - 11-06-2015, 01:30 AM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - Fiora - 11-06-2015, 02:42 AM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - AnyOldName3 - 11-06-2015, 11:06 AM
RE: Is it actually possible to just rewrite a GCN/Wii game into a PC game? - Fiora - 11-06-2015, 01:31 PM
|
Users browsing this thread: 1 Guest(s)
