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Is Intel's Xeon CPU a welcome friend of Dolphin?
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Is Intel's Xeon CPU a welcome friend of Dolphin?
11-03-2014, 08:49 PM
#1
Dolphinish Offline
Junior Member
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Posts: 26
Threads: 6
Joined: Nov 2014
Hi there,

this is my first post and I want to give a quick shout out to the developpers at dolphin's heart, it's awesome and I can only admire work like that. I also admire Nintendo of course. They make gaming so much fun! But before I digress, I have some issues. Unfortunately.

I have been playing around with Dolphin's settings and have also been reading a lot of stuff over the past month, but I think at that point my problems might be too specific for further consulting the search option.

I think I have a fairly decent PC setup so I have come to believe that the only source for bad game experience could stem from my misconfiguration the emulator.

I'd like to ask a rather general question and hope that someone has an answer.

I started playing my Mario Galaxy on Dolphin because it just looks so amazing in HD.
At first I didn't tweak hardly anything. I discovered the wiki and adjusted Dolphin accordingly. The game run extremely smoothly, 60fps, 1080p... all was well. But then I started a second game. Smash Bros Brawl. It too ran perfectly, the odd crackle in sound but that's on the console as well.
I then started Mario Galaxy again and it didn't run smoothly anymore. Same with Brawl. I then put all my other games in the directory, the same pattern holds up to this very moment of my writing.
The first start of a game is smooth, near perfect. The second time, third time.... x. time I CANNOT PLAY WITHOUT TWEAKING FOR ~10 MIN.
Sometimes a game just 'doesn't want to'. I experience the worst audio crackling, the framerate drops arbitrarily below 40, in Mario Party it speeds up above 100, same in Zelda SS. If I limit fps it is too slow, sometimes, not all the time. I restart my computer, everything works smoothly. Or not...

The point is, I cannot control it. I even took screenshots of all the settings after a game has ran perfectly, but even if I replicate them the next time, it isn't the same.

I put a hotkey for EFB-Copy. Sometimes, I press it a couple of times ingame when fps drop, it seems to recover, sometimes not.

After 2 weeks of playing the OpenGL backend didn't function at all anymore, I get a black screen with glowing lines all over display. In Mario Kart Wii I see polygons without texture.

The EFB-Copy to RAM does not work at all. Not in a single game do I get framerates above 40 with EFB to RAM. At the beginning it worked.

I hope that wasn't too much.

A little info about my setup:
I use the dolphin bar and original Wiimotes with MP inside and RT at the end. Got them working.

Additional Info About Dolphinish
Operating System: Windows 7
Processor/CPU: Intel Xeon E3 1275 V2 @3.5GH
Video Card/GPU: Nvidia GTX 770
Memory/RAM: 4 x 8GB SDRAM DDR3 PC3_12800 @800MHZ 1.5V
Dolphin Revision Currently Using: 4.0-2241


Thank you so much!!
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Messages In This Thread
Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-03-2014, 08:49 PM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Link_to_the_past - 11-03-2014, 09:06 PM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-03-2014, 09:14 PM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - KHg8m3r - 11-04-2014, 12:27 AM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-04-2014, 01:09 AM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-04-2014, 05:38 AM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - DJBarry004 - 11-04-2014, 06:00 AM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-04-2014, 08:31 AM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - natnint4000 - 11-04-2014, 06:46 PM
RE: Is Intel's Xeon CPU a welcome friend of Dolphin? - Dolphinish - 11-08-2014, 10:15 PM

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