(01-16-2014, 12:08 PM)Chuck Finely Wrote: Thank-you for your expedient reply.Well, im not entirely sure how to mod n64, so I don't know what to tell you there. Also, whats the clockspeed on that 955? I would recommend overclocking it if possible to run some of the more intensive games on Dolphin. Your GFX card is just fine for Dolphin though ( I have one myself).
Do you know of any tutorials on specifically how to edit/mod Ocarina of Time/Majora's Mask from the Collector's Edition for the Gamecube?
I need to know the programs that people used to add/edit things in the game. I converted the .tgc file that I got from the .iso I burned from my Wii into a .gcm file and then decompiled it into its component files. That produced an .n64 file that I ran through the 1964 N64 Emulator and it worked. However, at this point I am stuck and have no idea what to do as I do not know how to extract that .n64 file into its component files.
Specifically I want to change the music and the textures. The textures I am fairly sure I can already do with a feature that comes with dolphin, but the other I think is coded in the games.
Also, any stability suggestions (I.E. not randomly crashing)?
Computer specs:
CPU: AMD Phenom II X4 955 BE
GPU: Nvidia Geforce GTX 460
OS: Window's 7 64-bit running 64bit version of Dolphin
8GB of RAM DDR2 800mhz
For me, half the point of PC gaming (which includes using emulators) is to mod the game, but if I cannot accomplish that, then I might as well play those games on the consoles they come on.
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Is game modding supported here?
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01-16-2014, 12:27 PM
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