• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 590 591 592 593 594 ... 1198 Next »

Is enabling bounding box calculation possible with Dolphin 3.0?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Is enabling bounding box calculation possible with Dolphin 3.0?
02-02-2014, 03:08 PM
#1
Rayfist Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Jan 2014
If so, let me know how. I've had absolutely incredible performance with Dolphin 3.0 which is why I love the ever living hell out of it. I find myself occasionally using 3.5 or 4.0 because while the performance isn't too bad, it doesn't match the brilliance of 3.0.

While Super Paper Mario runs full speed on 3.0 (and nearly on 3.5), I'm curious as to if there is any way of enabling bounding box calculation for this game on 3.0. I right click properties only to not see it there, while on 3.5 I do see it there. I'm just wondering if there's anyway I can get this on 3.0, let me know if possible, thanks.
Find
Reply
02-02-2014, 03:30 PM
#2
MayImilae Offline
Chronically Distracted
**********
Administrators
Posts: 4,619
Threads: 120
Joined: Mar 2011
Performance != better. 3.0 has lots more crash and stability issues. Also, you'll get no support there.

I'll give you this much at least. BBox emulation was added in 3.0-188. So you may want to try that. But expect all those crossed out issues on the wiki to show up.
[Image: RPvlSEt.png]
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 22H2 | (details)
MacBook Pro 14in | M1 Max (32 GPU Cores) | 64GB LPDDR5 6400 | macOS 12
Find
Reply
02-02-2014, 04:03 PM
#3
Rayfist Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Jan 2014
(02-02-2014, 03:30 PM)MaJoR Wrote: Performance != better. 3.0 has lots more crash and stability issues. Also, you'll get no support there.

I'll give you this much at least. BBox emulation was added in 3.0-188. So you may want to try that. But expect all those crossed out issues on the wiki to show up.

Well I was talking about Super Paper Mario, not Thousand Year Door, I think TYD seems to have more problems by the look of it on 3.0, but I'll give your advice a try, thanks.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode