If so, let me know how. I've had absolutely incredible performance with Dolphin 3.0 which is why I love the ever living hell out of it. I find myself occasionally using 3.5 or 4.0 because while the performance isn't too bad, it doesn't match the brilliance of 3.0.
While Super Paper Mario runs full speed on 3.0 (and nearly on 3.5), I'm curious as to if there is any way of enabling bounding box calculation for this game on 3.0. I right click properties only to not see it there, while on 3.5 I do see it there. I'm just wondering if there's anyway I can get this on 3.0, let me know if possible, thanks.
While Super Paper Mario runs full speed on 3.0 (and nearly on 3.5), I'm curious as to if there is any way of enabling bounding box calculation for this game on 3.0. I right click properties only to not see it there, while on 3.5 I do see it there. I'm just wondering if there's anyway I can get this on 3.0, let me know if possible, thanks.