(from Wiimmfi) 23915: Banned: Abuse using of a console identifier
Strangely, I cannot connect even with a previously working NAND dump. I am not IP banned on real Wii (yet). Disregard all below results until I sort this out.
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Modmii NAND + Dolphin shared2 + new save file = bad
Modmii NAND + Wii shared2 + new save file = good
Modmii NAND + Wii shared2 + 100% save file = bad
Modmii NAND + Wii shared2 + pre-modmii Dolphin save imported + new profile = good
Dolphin NAND + Wii shared2 + new save file = cannot load system menu to fix wifi
Modmii NAND + Wii shared2 + configure internet + dolphin NAND w/o shared2 + new save = good
When Modmii creates a NAND, it asks for a nand ID, which I believe is not used. The Wii also stores an shared2 ID, possibly extracted from the hardware/emulator. I suspect the save file has a save ID. Wiimmfi bans you if the the save ID is banned or if the shared2 ID is banned. All shared2 folders created in Dolphin are banned. I think the game doesn't care about your NAND ID. Only the shared2 matters.
All shared2's generated in Dolphin are banned.
Modmii does not remove the requirement for a real Wii. I am working to see where the shared2 ID is stored.
The saves are stored in ticket.
Internet settings are stored in shared2 and must be reconfigured if using a Wii shared2.
Yes, it is possible to play online with a Modmii NAND which has already been used in SNEEK/UNEEK. Yes, I have tested it.
100% save files downloaded online are a no-no.
Does anyone know where the shared2 ID is derived from. Accessing console ID? I don't think it comes from nand ID because a modmii NAND with a dolphin shared2 is still banned.
Make sure to close Dolphin before modifying the Wii folder.
Strangely, I cannot connect even with a previously working NAND dump. I am not IP banned on real Wii (yet). Disregard all below results until I sort this out.
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Modmii NAND + Dolphin shared2 + new save file = bad
Modmii NAND + Wii shared2 + new save file = good
Modmii NAND + Wii shared2 + 100% save file = bad
Modmii NAND + Wii shared2 + pre-modmii Dolphin save imported + new profile = good
Dolphin NAND + Wii shared2 + new save file = cannot load system menu to fix wifi
Modmii NAND + Wii shared2 + configure internet + dolphin NAND w/o shared2 + new save = good
When Modmii creates a NAND, it asks for a nand ID, which I believe is not used. The Wii also stores an shared2 ID, possibly extracted from the hardware/emulator. I suspect the save file has a save ID. Wiimmfi bans you if the the save ID is banned or if the shared2 ID is banned. All shared2 folders created in Dolphin are banned. I think the game doesn't care about your NAND ID. Only the shared2 matters.
All shared2's generated in Dolphin are banned.
Modmii does not remove the requirement for a real Wii. I am working to see where the shared2 ID is stored.
The saves are stored in ticket.
Internet settings are stored in shared2 and must be reconfigured if using a Wii shared2.
Yes, it is possible to play online with a Modmii NAND which has already been used in SNEEK/UNEEK. Yes, I have tested it.
100% save files downloaded online are a no-no.
Does anyone know where the shared2 ID is derived from. Accessing console ID? I don't think it comes from nand ID because a modmii NAND with a dolphin shared2 is still banned.
Make sure to close Dolphin before modifying the Wii folder.