I thought emulating the heat effects properly in Wind Waker would never see the light of day, but it got fixed. So I'm wondering if the same is possible for the shadows in Luigi's Mansion.
Is anyone looking into fixing the missing shadows in Luigi's Mansion?
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Neobrain looked into it recently, but so far no luck. No one knows how those freakin shadows work or why they don't appear.
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02-19-2014, 02:49 AM
Shadows don't show up with Software renderer. It's most likely related to the JIT emulation. Maybe some kind of FIFO Log would help? (To at least know what it is).
I seriously hope in delroth's amazing debugging skills 02-19-2014, 02:53 AM
(02-19-2014, 02:49 AM)Anti-Ultimate Wrote: It's most likely related to the JIT emulation.It's not. (02-19-2014, 02:49 AM)Anti-Ultimate Wrote: Maybe some kind of FIFO Log would help? (To at least know what it is).Already got one and it renders perfectly fine on my Wii. I.e. it's an actual issue with our GPU emulation code. 02-19-2014, 02:29 PM
Just 'cause it's a software renderer doesn't mean it's perfect.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq <+JMC47> no dude, you're just holding the postcard upside down ---------------------------------------- <@Lioncash> pauldachz in charge of shitposting :^) 02-19-2014, 02:49 PM
It probably happens in the SW renderer because a "core" piece of the GPU emulation code is inaccurate. It doesn't matter if you render a scene via OpenGL or in SW if the input data you use is wrong. Not that I would know what Dolphin is doing to emulate the GC's GPU, this is just my educated (hopefully) guess.
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