CPU: Intel i3-2370M @2.4GHz (2 cores)
GPU: Intel "2nd Generation Core Processor Family Integrated Graphics Controller"
RAM: Hynix/Hyundai 6GB @ 1333 MHz
OS: Ubuntu 14.04 x64 (although I could also boot into Win7 x64 if need be)
Dolphin build: 4.0-4163 (from the development PPA)
(My entire laptop's specs can be found at http://biff.org.uk/joshua/hardware.html)
I'm hoping to run Super Mario Sunshine; I don't really care about having all the fancy effects, as long as it's playable (i.e. >= ~20fps: the 60fps hack looks beautiful, but realistically that's not going to run on a laptop). Settings-wise I've stuck to what's recommended in the wiki article on SMS (https://wiki.dolphin-emu.org/index.php?t...o_Sunshine) – anisotropic filtering x1, EFB to RAM, Force Texture Filtering disabled. I'll actually try the game as soon as I've found my controller and got the game on my computer.
GPU: Intel "2nd Generation Core Processor Family Integrated Graphics Controller"
RAM: Hynix/Hyundai 6GB @ 1333 MHz
OS: Ubuntu 14.04 x64 (although I could also boot into Win7 x64 if need be)
Dolphin build: 4.0-4163 (from the development PPA)
(My entire laptop's specs can be found at http://biff.org.uk/joshua/hardware.html)
I'm hoping to run Super Mario Sunshine; I don't really care about having all the fancy effects, as long as it's playable (i.e. >= ~20fps: the 60fps hack looks beautiful, but realistically that's not going to run on a laptop). Settings-wise I've stuck to what's recommended in the wiki article on SMS (https://wiki.dolphin-emu.org/index.php?t...o_Sunshine) – anisotropic filtering x1, EFB to RAM, Force Texture Filtering disabled. I'll actually try the game as soon as I've found my controller and got the game on my computer.