D3D 12 gives a big boost in performance on my GTX 980 and it's the only way I can run rogue squadron II without having to disable vsync. Only problem is it fails to show anything but a black screen if I enable real XFB.
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Is adding real XFB to D3D 12 planned?
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Is adding real XFB to D3D 12 planned? - drhycodan - 02-18-2016, 07:08 AM
RE: Is adding real XFB to D3D 12 planned? - JosJuice - 02-18-2016, 07:11 AM
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