First, the latest builds still dont have a proper downsampling filter? Is LLE audio still useful if you can run it, or games that use Zelda ucode still suffer from HLE? Is there any case I could benefit from changing the default cpu emulator engine? Last one, should I care about settings like XFB, EFB and texture cache looking for a more precise emulation, or should I change them only for compatibility issues ? Thx
OS: Windows 10 Pro x64
GPU: GTX 1080Ti ROG STRIX O11G GAMING
CPU: Intel i5 8600K@4.9 Ghz
RAM: Corsair Vengeance RGB 16GB (2x8GB) DDR4 3800mhz C16
GPU: GTX 1080Ti ROG STRIX O11G GAMING
CPU: Intel i5 8600K@4.9 Ghz
RAM: Corsair Vengeance RGB 16GB (2x8GB) DDR4 3800mhz C16