(10-16-2016, 08:56 AM)tiadefum Wrote: I don't know what to tell you in relation to the freeware thing, I have been using Linux (well, OK, Unix but still) almost exclusively for years and have many a time heard freeware used as a synonym for FOSS, but I suppose that part isn't really important.
I have never heard such a thing. It's common to say "free software" when you mean that, but "freeware" is something completely different.
(10-16-2016, 08:56 AM)tiadefum Wrote: Also when you say "PPC isn't an issue for Dolphin, so I don't get your point at all..." do you mean that Dolphin already emulates/simulates a PPC processor?
Yes, Dolphin already emulates a PPC processor. If it didn't, no GC/Wii software would be able to run at all.
The ARM CPU is the one that Dolphin can't do low-level emulation of, and is the part of Dolphin that's the source of your problems.
(10-16-2016, 08:56 AM)tiadefum Wrote: As I said in an early post on this thread, I am admittedly not too familiar with how Dolphin's internals work, I am just throwing out potential (and likely quite flawed) ideas as to how it might be possible to LLE the Wii's hardware, I never claimed to have an actual answer.
Those kinds of ideas aren't of any use. We already know what would be needed for IOS LLE, and that's proper emulation of the Starlet (the ARM CPU). The only way to get more progress on that is to have someone work on ARM emulation. On the other hand, there is also the option of working on improving IOS HLE, but I doubt that that would give you everything you want, since we probably don't want to emulate cIOS.

