Hi, just wondering why isn't there an iOS port for Dolphin yet? Is it because the lack of iOS Developers or...?
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iOS Port for Dolphin
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11-08-2015, 10:18 AM
Literally the only person that has done any work on an iOS port is OatmealDome: https://forums.dolphin-emu.org/Thread-dolphin-on-ios
I started looking at it also, but haven't had time because of school. 11-08-2015, 10:20 AM
(11-08-2015, 10:18 AM)KHg8m3r Wrote: Literally the only person that has done any work on an iOS port is OatmealDome: https://forums.dolphin-emu.org/Thread-dolphin-on-ios That moment when you wish you knew code. Thats how I feel right now. I'd really love to find out how to develop this for iOS. Thx. 11-08-2015, 11:25 AM
There's several roadblocks to Dolphin on iOS:
To fix #4, here are some possible solutions:
This is all just to get the emulated PowerPC CPU going. I haven't even been able to touch graphics yet and see how good Apple/PowerVR's OpenGLES drivers are. (Looking at the state of the OS X drivers kind of worries me.) I'm just one person, so if anybody wants to help I'd gladly appreciate that. (Just an aside, but I just realized how great Dolphin could be on one of the new Apple TVs... tvOS is based on iOS and the Apple TVs have A8 chips in them, so if we get it running on iOS, theoretically it shouldn't be too hard to get it running on an Apple TV. First, though, we need a jailbreak for it.) 11-08-2015, 11:47 AM
I believe HdkR intends on experimenting with Dolphin on iOS once he gets an iPad Pro.
11-08-2015, 11:49 AM
(This post was last modified: 11-08-2015, 11:49 AM by CEOofApple.)
(11-08-2015, 11:25 AM)OatmealDome Wrote: There's several roadblocks to Dolphin on iOS: omg yes. That's exactly what we need. Im not sure if you know, but one developer has already gotten safari on the new Apple TV. Either way I'm thinking of posting something about this on reddit 11-08-2015, 03:16 PM
Please don't get your hopes up... Those obstacles are not trivial! Most of them are fundamental issues with how Apple runs iOS!
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