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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Invalid reads
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Invalid reads
06-04-2021, 04:47 AM
#1
sneakyswin39 Offline
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I have dolphin 5.0-13416 installed on my Linux machine and I have run games on it before. However, when I have tried to play Super Mario Sunshine and Luigi's Mansion recently, I always get a bunch of invalid read errors. The games don't crash if I hit ignore, but in sunshine there are several missing textures, glass doesn't render, and the skybox usually has no color, though there are clouds. I haven't noticed any issues in Luigi's Mansion, but I haven't made it very far yet. I have tried Vulkan, OpenGL, and software rendering on default settings with no difference. I also checked the wiki page and didn't see anything that was helpful. Any suggestions?
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06-05-2021, 11:26 AM
#2
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Does this happen if you compile the latest version of Dolphin from source?
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06-06-2021, 04:09 AM
#3
sneakyswin39 Offline
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(06-05-2021, 11:26 AM)KHg8m3r Wrote: Does this happen if you compile the latest version of Dolphin from source?
I was trying to avoid compiling the newest version since it has worked on this version before and compiling always takes a while, but I guess I don't really have any other options. I'll let you know if it changes anything once this compiles.
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06-07-2021, 03:31 AM
#4
KHg8m3r Offline
Doesn't sleep, just Dolphin and Robots
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Are you using the proprietary NVIDIA drivers for Linux, or open-source ones? The proprietary drivers are usually better.

You have an 8-core CPU, so you can speed up compiling times significantly by instead of calling `make`, call `make -j$(nproc)` to use all available threads or `make -j#` where # is some number of threads less than the maximum your CPU can handle.
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