Sorry if this has been asked frequently, but has anyone encountered Invalid read/write issues when playing Xenoblade Chronicles on Dolphin? This normally occurs when I reach or walking inside a town. It gets to the point where the "Invalid Read/Write to xxxxxx" message will keep looping until I had to force quit it. This has been very annoying as I really want to play this game smoothly without any interruptions. How does 1 solve this problem? I'm very new to this emulator and have no idea how to utilize it properly... Any feedback regarding this issue will be very much appreciated!
Invalid read/write to xxxxx on Xenoblade Chronicles
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04-18-2016, 10:07 PM
Disable "panic handler" in Dolphin Config
Laptop: Mini PC ::
Wow, that helped alot! Thank you very much!!
EDIT: Now it crashes and "stopped working" after that. Is there a way to stop this? 04-18-2016, 11:18 PM
(This post was last modified: 04-18-2016, 11:18 PM by ExtremeDude2.)
04-18-2016, 11:29 PM
More specifically, to verify a disc partition:
1. Right-click on the game in the game list and pick Properties. 2. Go to the Filesystem tab. 3. Right-click on the second partition and select the correct option. I think it says something like "verify disc integrity". In my opinion, computing the MD5 in the Info tab is a better way to check if the dump is correct. 04-19-2016, 12:03 AM
(04-18-2016, 10:07 PM)admin89 Wrote: Disable "panic handler" in Dolphin Config Don't do this. This will just disable all kind of error messages. There are some which are fine to ignore, but in general, "panic alerts" should be treated as hard errors, which we can't fix up any more. Dolphin very often just crashes after such an error, so the error message might help ... 04-19-2016, 02:10 AM
(04-18-2016, 11:29 PM)JosJuice Wrote: More specifically, to verify a disc partition: After following these steps, this appeared. What should I do to fix this? 04-19-2016, 02:15 AM
Hope that your disc is fine, and try to rip it again.
Else we're likely emulating this behavior fine, and your disk will also crash on the real hardware..... |
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