• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 424 425 426 427 428 ... 1190 Next »

Invalid read to / Invalid write to error
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Invalid read to / Invalid write to error
01-24-2016, 07:22 AM
#1
ilikedolphinemu
Unregistered
 
when i play a particular game for about an hour or so, the emulation always freezes and I get a small pop-up error message that reads "Invalid read to (numbers)" and when I close out the pop up another box comes up and says "Invalid write to (numbers)". Usually after I click off the popup ten times or so, the game presumes until I press a button on my controller, the process then repeats.

Is this a common issue and/or is there a fix?

Also, will using the "stop" button on the emulator hibernate/close the game an allow me to pick up where I left off? If so, I will try this for a fix.
Reply
01-24-2016, 07:34 AM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,843
Threads: 7
Joined: Oct 2014
Please update to the newest development version and see if it happens there. If it does, I suggest checking the MD5 of the game.
Find
Reply
01-24-2016, 07:37 AM
#3
ilikedolphinemu
Unregistered
 
Ok, Ill try that, but what about the "stop" button? Not wanting to lose my progress.
Does the "stop" button suspend the game?
Reply
01-24-2016, 07:45 AM
#4
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,843
Threads: 7
Joined: Oct 2014
The Stop button is like removing power to the console. It will immediately stop the game without saving any progress.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode