I have been trying to google a solution but having no luck so thought I would get help here.
I am trying to increase the Internal Resolution to either 4K, 1440P or 1080P, but the only options available to me are:
- Auto (Multiple of 640x528)
- Native (640x528)
I am not getting any of the 2x,4x,6x etc options like I see in every video I look up.
Also, about 2 thirds or 3 quarters down from the top of the screen, I get some horizontal glitching, but it is quite subtle. Not sure to call it a screen tear or not. It is there whether I have VSYNC on or off. Tried every option in Shader Compilation (except Skip Drawing) but no dice. Compile Shaders Before Startup is ticked. Horizontal glitch is still there. For Backend I tried Vulkan, Direct3D 12 and OpenGL as options, still have the same results.
I have GTX 1080 Ti graphics and have seen a video with someone with a GTX 1070 graphics, but somehow theirs looked better.
Performance and Frame rate is fine. Would just like to increase the resolution and fix that horizontal glitch.
I am trying to increase the Internal Resolution to either 4K, 1440P or 1080P, but the only options available to me are:
- Auto (Multiple of 640x528)
- Native (640x528)
I am not getting any of the 2x,4x,6x etc options like I see in every video I look up.
Also, about 2 thirds or 3 quarters down from the top of the screen, I get some horizontal glitching, but it is quite subtle. Not sure to call it a screen tear or not. It is there whether I have VSYNC on or off. Tried every option in Shader Compilation (except Skip Drawing) but no dice. Compile Shaders Before Startup is ticked. Horizontal glitch is still there. For Backend I tried Vulkan, Direct3D 12 and OpenGL as options, still have the same results.
I have GTX 1080 Ti graphics and have seen a video with someone with a GTX 1070 graphics, but somehow theirs looked better.
Performance and Frame rate is fine. Would just like to increase the resolution and fix that horizontal glitch.