You can see my specs in my sig.
I have tried to play both Umbrella Chronicles and Other M with "random" stuttering. For example, first level of Umbrella Chronicles things are going fine until the camera does a 180; as it does this the game stutters spectacularly. In Other M I played the opening part where the guy walks you through your abilities; the framerate is solid basically until I perform one of these abilities for the first time. First time I use the charge beam = stutter, first time I wall-jump = stutter. Goes from very slight to horrible.
My specs are good, I can only guess my 8800GT is a bottleneck. Now, I've been using it for years and with my system I can even run pretty recent PC games at high (but not maximum) settings, so there's been no real desire to upgrade. I'm guessing emulation doesn't play by the same rules in that none of this stuff is optimized to perform on a PC. It almost seems like loading the assets for new areas taxes the card too hard either CPU-wise or memory wise, but I don't know for sure. I definitely don't want to purchase a new card and get the same stuttering problems because it's actually some other aspect of my system.
When it's not stuttering, things are smooth, the framerate peaks, even with AA enabled. It's just that with high settings, when the games do stutter, they stutter worse than they would with lower settings.
Seems logical that it's probably my graphics card, but I'd like to get more opinions before I run out and buy a more recent card. I'm not against investing in this. I would buy a Wii outright if it did at least 720p but I've seen it on large TVs and it generally looks pretty bad; I cannot justify the $200 price tag of a sub-HD console.
I have tried to play both Umbrella Chronicles and Other M with "random" stuttering. For example, first level of Umbrella Chronicles things are going fine until the camera does a 180; as it does this the game stutters spectacularly. In Other M I played the opening part where the guy walks you through your abilities; the framerate is solid basically until I perform one of these abilities for the first time. First time I use the charge beam = stutter, first time I wall-jump = stutter. Goes from very slight to horrible.
My specs are good, I can only guess my 8800GT is a bottleneck. Now, I've been using it for years and with my system I can even run pretty recent PC games at high (but not maximum) settings, so there's been no real desire to upgrade. I'm guessing emulation doesn't play by the same rules in that none of this stuff is optimized to perform on a PC. It almost seems like loading the assets for new areas taxes the card too hard either CPU-wise or memory wise, but I don't know for sure. I definitely don't want to purchase a new card and get the same stuttering problems because it's actually some other aspect of my system.
When it's not stuttering, things are smooth, the framerate peaks, even with AA enabled. It's just that with high settings, when the games do stutter, they stutter worse than they would with lower settings.
Seems logical that it's probably my graphics card, but I'd like to get more opinions before I run out and buy a more recent card. I'm not against investing in this. I would buy a Wii outright if it did at least 720p but I've seen it on large TVs and it generally looks pretty bad; I cannot justify the $200 price tag of a sub-HD console.
Core i7 920 @ 3.6GHz
6GB DDR3 1333
EVGA GeForce GTX 460 SuperClocked 1024MB EE
Windows 7 64bit
6GB DDR3 1333
EVGA GeForce GTX 460 SuperClocked 1024MB EE
Windows 7 64bit