Hey folks,
Just installed 2.0 and updated Direct X yesterday and I must say I'm pretty impressed.
I followed several tips for enhancing performance and they made a difference. I still get a drop in fps with dialog boxes and wide shots in "Wind Waker" though.
My system is:
Intel E5400 2.7 Ghz. Dual core
6 gigs 800 Mhz. DDR3
7200 RPM drive
Intel G45/43 integrated chip set.
Win 7 Home Premium
I run Direct3D9 at 800x600, Fog disabled, No AA, , copy to texture, audio throttle disabled and frame limit off (although I get too high a frame rate in some rooms). In the not too distant future I will upgrade my PSU and graphics. I have read integrated chips don't play well with dolphin. If mine fall into this category of limited OpenGL 2.0 support, please let me know, as well as any other suggestions for increase and stability.
P.S. Cant get Sanity's Requiem to get past the initial CPU info.
Just installed 2.0 and updated Direct X yesterday and I must say I'm pretty impressed.
I followed several tips for enhancing performance and they made a difference. I still get a drop in fps with dialog boxes and wide shots in "Wind Waker" though.
My system is:
Intel E5400 2.7 Ghz. Dual core
6 gigs 800 Mhz. DDR3
7200 RPM drive
Intel G45/43 integrated chip set.
Win 7 Home Premium
I run Direct3D9 at 800x600, Fog disabled, No AA, , copy to texture, audio throttle disabled and frame limit off (although I get too high a frame rate in some rooms). In the not too distant future I will upgrade my PSU and graphics. I have read integrated chips don't play well with dolphin. If mine fall into this category of limited OpenGL 2.0 support, please let me know, as well as any other suggestions for increase and stability.
P.S. Cant get Sanity's Requiem to get past the initial CPU info.