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Insanely Frustrating Super Mario Galaxy Issue
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Insanely Frustrating Super Mario Galaxy Issue
05-12-2014, 12:17 AM
#8
TheOriginalTiger Offline
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Posts: 14
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Joined: May 2014
(05-11-2014, 03:29 PM)Shonumi Wrote: @TheOriginalTiger - All current development revision support LLE audio. The thing is LLE audio is no longer necessary for this game. The developers did some clean-up work on the HLE implementation of the "Zelda" microcode that this game uses. HLE audio will not freeze the game anymore in SMG, and HLE audio will not sudden disappear. There are still small issues like getting it to sound exactly like a real Wii does and whatnot, but if you want speed and good audio, HLE audio is what you need for this game (especially given your hardware).

It really doesn't matter which development build you use, just try the latest and see where things go from there. With any luck it should be noticeably faster than 4.0.2.

Cool, thanks.
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Messages In This Thread
Insanely Frustrating Super Mario Galaxy Issue - TheOriginalTiger - 05-11-2014, 01:12 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - Shonumi - 05-11-2014, 01:13 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - JMC47 - 05-11-2014, 01:15 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - TheOriginalTiger - 05-11-2014, 01:24 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - MayImilae - 05-11-2014, 01:46 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - TheOriginalTiger - 05-11-2014, 02:01 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - Shonumi - 05-11-2014, 03:29 PM
RE: Insanely Frustrating Super Mario Galaxy Issue - TheOriginalTiger - 05-12-2014, 12:17 AM
RE: Insanely Frustrating Super Mario Galaxy Issue - admin89 - 05-12-2014, 12:29 AM

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