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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Input Recording + Gecko OS
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Input Recording + Gecko OS
08-02-2015, 01:16 PM
#1
Kurausukun Offline
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I wanted to record something from Project M, so I set my Gecko OS wad to fake-completion mode and started input recording. However, when I got to Gecko's menu, it bugged me about the proper IOS not being installed and refused to work. I figured it was something to do with fake-completion, but when I tried again without recording input, it worked fine. Why can't I record input on Gecko OS? There's no other way to boot Project M on Dolphin at the moment.
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08-02-2015, 05:10 PM
#2
mimimi Offline
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Then either install all IOS to your virtual nand. Or make a complete backup of your Wii's nand and put it into Dolphin's folder. Well that is if the displayed error is the actual error.
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08-02-2015, 06:32 PM
#3
Kurausukun Offline
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I'm sorry, I don't exactly know what you mean by "virtual nand." All I've ever needed to do is tools>install wad, and install the proper IOS. I've already done that for the one this game needs. Again, Gecko OS works normally, but when I try to do a recording, it says the game requires IOS36 v1042, which I have installed already. It asks if I want to install it, and if I say yes, it says that it failed to unpack the wad files with a return value of 4. Obviously, hitting no boots me back to Gecko's main menu.
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08-02-2015, 06:33 PM
#4
shangry Offline
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(08-02-2015, 01:16 PM)Kurausukun Wrote: There's no other way to boot Project M on Dolphin at the moment.

Actually you can build an ISO of it Smile
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08-02-2015, 06:38 PM (This post was last modified: 08-02-2015, 06:39 PM by Kurausukun.)
#5
Kurausukun Offline
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No, that's the netplay ISO, which is NOT the full game. Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.
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08-02-2015, 06:42 PM
#6
shangry Offline
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(08-02-2015, 06:38 PM)Kurausukun Wrote: No, that's the netplay ISO, which is NOT the full game. Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.

Oh gotcha, I'm still living in the past where 3.6 beta isn't a thing :l
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08-02-2015, 06:45 PM
#7
JosJuice Offline
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(08-02-2015, 06:38 PM)Kurausukun Wrote: Also, the problem seems to be deeper--when I record, Dolphin acts as if I have no saves whatsoever.

There was a recent change that made Dolphin treat the NAND as empty when using netplay. It wouldn't surprise me if the same applied to input recording.
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08-02-2015, 06:54 PM
#8
mimimi Offline
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Ok, in this case: Does NeoGamma work? It should be able to play project m the same way as gecko os, but it might not bug you about IOS that much.
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08-02-2015, 09:11 PM
#9
Kurausukun Offline
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I don't know how to boot NeoGamma on Dolphin; it just crashes when I select the .dol. But either way, there's no point if my NAND is empty while recording. If I requested that it was kept intact for recording (not for netplay), would my request be falling on deaf ears? I mean, I could start recording after the game has loaded the NAND, but there are still issues with that.
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08-02-2015, 09:28 PM
#10
JosJuice Offline
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Perhaps there should be an option to select whether you want an empty NAND? I know that some TASers have requested the ability to automatically not have any save files when starting recording.
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