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Input Lag - Possible To Remove Completely?
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Input Lag - Possible To Remove Completely?
05-19-2012, 01:12 AM
#11
AnyOldName3 Offline
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Do you have a good enough PC to play with LLE?
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
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05-23-2012, 04:15 PM
#12
tse
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(05-19-2012, 01:12 AM)AnyOldName3 Wrote: Do you have a good enough PC to play with LLE?

Athlon X4 630 @3.6ghz. I don't think it's the CPU, it's 100% with both HLE / LLE and the input lag is exactly the same no matter which I use. I messed around with the Just Dance games and they work perfectly in sync.
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05-27-2012, 11:11 AM (This post was last modified: 05-27-2012, 11:50 AM by kirbypuff.)
#13
kirbypuff Offline
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There are two types of lag: input lag and audio latency

1. Disable the 'Desktop Window Manager Session Manager' service [Windows 7/Vista] to reduce the input lag

2. Disable VSync in Dolphin to reduce the input lag

3. Use the XAudio2 backend (lower audio latency)

4. If you're using the OpenGL backend and you have an ATI/AMD GPU, disable the 'OpenGL Triple Buffering' option in Catalyst Control Center (there's *massive* input lag if Triple Buffering is enabled)

5. Dolphin needs an audio latency slider (as in PCSX2) (100~150ms latency by default is way too much. You can feel the massive delay even in the menus. Setting the slider to <50ms eliminates the audio lag).
Even 50ms is too much for rhythm games. In Windows XP, with hardware accelerated DirectSound, even the crappiest onboard audio chip could maintain stable 20ms without pops/crackles.
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