Mario Golf: Toadstool Tour is unplayable for me because button presses are out of sync with the game. When I press the A button once to begin hitting the ball and then a second time to follow through with my swing, there is a delay before the game detects that the button has been pressed. I only experience this input lag problem with Mario Golf: Toadstool Tour and I would very much appreciate it if anyone reading my post would attempt to play it with an emulated GameCube controller in order to see how many people are being affected by this problem. I have tried using PS3, 360 and normal DirectInput controllers, but none of them had an effect on the input lag. Various releases of Dolphin have not fixed it, so I will be grateful for suggestions as to how I can get the controller/game to respond properly. Please understand that I am having no performance issues because my PC is equipped with 8 gb of ram, an intel i7-4790k at 4Ghz and a GTX 980Ti. Since there is no input lag with other games, I think that Mario Golf: Toadstool Tour is the only one suffering from it. Could it be that Mario Golf requires certain settings to be changed for controllers to function as they should? Thanks for your time.
Input Lag only with Mario Golf: TT
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