• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 … 1002 1003 1004 1005 1006 … 1206 Next »

Input lag of 1 frame randomly?
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Threaded Mode
Input lag of 1 frame randomly?
06-15-2010, 05:03 PM
#1
eyes of darkness Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Oct 2009
I make TASes of SSBM which are essentially frame by frame runs of things like break the targets or event matches for optimal time. Recently I noticed that the input is becoming "late" by a frame, as in I'll input a move, and the game won't register that I did anything until the next frame, which people normally wouldn't notice, but is very inconvenient for me. I had this problem before, which I thought I fixed by disabling Dual Core, but it's back again and I was hoping someone had an idea why this happens and how to solve it. Thanks.
Find
Reply
06-17-2010, 01:06 AM
#2
eyes of darkness Offline
Junior Member
**
Posts: 5
Threads: 2
Joined: Oct 2009
Bump.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma