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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Android v
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INI issues
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INI issues
06-25-2018, 11:50 AM
#1
GCGamer
Unregistered
 
I'm currently experimenting with dolphin 5.0-8223 on Android through my Samsung S8+.

Gamecube emulation has worked perfectly up until yesturday afternoon, I was playing through super smash melee & all of a sudden the game crashed.
I've been unable to boot the game since then & being trying to diagnose the problem since.

The error message I got was "Failed to get pipeline for backend shader draw" which from what I can see is linked to Vulkan.
I have an idea of what the issue is but I'll mention what I did to get to where I am.

I know whenever I edit the settings, settings are saved to INI files. This remains consistent through every emulation I have tried on the 5.0-8223 application.
However, highlight a game & try to change the "GFX Settings" & now the settings are saved to "GALE01"

the problem so far is that none of the settings on "GALE01" is saving properly. The video Backend remains on OpenGL even though I set it to vulkan & no new settings are being saved.
My default settings are set for Vulkan but the game settings can't be changed from "OpenGL" from the GFX settings  Undecided

Is it possible that these 2 (what I assume are .INI files) are conflicting each other?  Huh
I am only having this problem with the one game, everything else seems to be working fine. I'm worried in the future though this bug may jump onto other saved settings
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06-25-2018, 08:33 PM
#2
GCGamer
Unregistered
 
Games are working fine when running through OpenGL, forgot to mention I couldn't change settings in GALE01 specifically for super smash melee however other titles worked fine
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