(02-05-2018, 01:09 AM)Rickv123 Wrote: What determines the amount of allocated memory space. For instance, when the game loads a map the limit is somewhere around 7mb, but when loading a armour piece, it only goes as far to around 150kb. Does the Wii calculate these values automatically, or are they hard-coded somewhere within the game?
It depends on the game. Maybe they're hard-coded, or maybe they aren't.
(02-05-2018, 01:09 AM)Rickv123 Wrote: Another question that is kinda a followup to the last question, is it possible to modify these values?, when dumping the current active memory that Dolphin gives during run time it's always 64mb (88mb in total). Is there a way to increase this limit?
You can increase the amount of RAM that the emulated system has by hacking Dolphin and recompiling it, but I don't think that's very appealing for normal users who want to run the game with enhancements, and you're also going to need to make some changes to the game code in order for it to be able to use the extra memory.
