(02-14-2014, 06:05 AM)Electron Wrote:(02-13-2014, 02:52 PM)Alia5 Wrote: The DWC_AUTHDATA only contains the userid and some more 0x00 to fill up the 32Byte... So you really only need a valid userid... So i think you could download some old nand dump thats flying around in the internet, if that id isnt banned, providing bans work based on user_id
+ you can login multiple times with the same user id (at least with the same ip, other i dont have tested)
So in the DWC_AUTHDATA file, there is the userid and nintendo's servers check if this userid is ban that's all
if this userid is clean, this file can be use by multiple wii/dolphin
that's good?
While Nintendo CAN ban the id contained within DWC_AUTHDATA, this is not the case here. As it is the account create command that fails, this command is used to generate the id to be placed in DWC_AUTHDATA.
Mario Kart itself stores a cached copy of the id inside DWC_AUTHDATA inside one of it's data files. This means if you delete DWC_AUTHDATA and play mario kart the id is not recreated and you won't get a 20115 error as it doesn't try to create another account unless the cached id has issues.