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Ideal Bluetooth Adapter?
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Ideal Bluetooth Adapter?
01-01-2014, 08:41 PM
#11
MayImilae Offline
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There shouldn't be a trail if you get the Toshiba Stack software from support.toshiba.com. In all of my testing, in both official and forced drivers for the toshiba stack, I never encountered a trial when using software from that site. But I have run into trials when getting it from other places.
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01-01-2014, 11:44 PM
#12
64DD Offline
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Alright then I gotta use this version Wink
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02-09-2014, 09:17 AM (This post was last modified: 02-10-2014, 05:12 AM by MayImilae.)
#13
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(12-31-2013, 09:12 AM)WhyCobb Wrote: Hello all.

I've been using Dolphin for a while mostly as a novelty, but now I'm looking to fully replace my Wii to save space in my dorm. My Wii remote generally works well over bluetooth, but I have concerns about the speed of my adapter. When I emulated Skyward Sword, the motions would desynchronize much more frequently than on the original hardware. I can't recall exactly where I saw it, but I could swear that there was a discussion somewhere in which somebody fixed a similar issue by purchasing a newer, faster bluetooth adapter.
It seems to me that the motion+ data required more bandwidth than my very cheap, very old adapter could handle, causing the emulator to skip packets of information and go out of sync much faster than it should have.

Does anybody know if my issue is indeed with my bluetooth dongle, and could I get some recommendations for a better replacement?

All help appreciated.

No fooling, today these things on the market thank God enough - choose cables wilsonamplifiers/cables/?sort=alphaasc) as you whant and use it. I use it for a long time and recommend you 2.
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02-09-2014, 11:53 AM
#14
Nerrel Offline
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(12-31-2013, 01:04 PM)MaJoR Wrote: The dongle on the recommended accessories page uses the Toshiba Stack, which is known to behave much more like the Wii in Skyward Sword and better overall wiimote performance. I.e. considerably less issues with desynchronization, much improved ability to resync automatically with the sensor bar during gameplay, and less lag overall. I use it myself; it is definitely an improvement. It isn't perfect of course, but it wasn't perfect on real hardware either. It just brings it up to wii standards ...though if you are using a wii with an HDTV without a dedicated "game mode" then dolphin with the toshiba stack would feel a whole lot better.

If you get it, just make sure you read the guide: https://wiki.dolphin-emu.org/index.php?title=Wii_Remote_Plus_(RVL-CNT-01-TR)_Connection_Guide

Interesting. I use that same Azio dongle and switched from the Toshiba stack to Windows a while ago and asked about potential performance differences, but the general response was that there wasn't a difference between stacks.

Do you have any ideas as to why or how the Toshiba stack performs better? I've noticed that Skyward Sword plays like ass with the Windows stack (instant calibration loss), maybe I'll switch back to Toshiba and see if it makes a difference.
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02-10-2014, 05:32 AM (This post was last modified: 02-10-2014, 05:33 AM by MayImilae.)
#15
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(02-09-2014, 11:53 AM)Nerrel Wrote: Interesting. I use that same Azio dongle and switched from the Toshiba stack to Windows a while ago and asked about potential performance differences, but the general response was that there wasn't a difference between stacks.

Do you have any ideas as to why or how the Toshiba stack performs better? I've noticed that Skyward Sword plays like ass with the Windows stack (instant calibration loss), maybe I'll switch back to Toshiba and see if it makes a difference..

Whoever told you that has no idea how dolphin works. Basically, the MS Bluetooth stack is missing features and has poor bandwidth. This leads to the lack of TR wiimote support, desyncs, and overall lag. The Toshiba stack just supports bluetooth properly, so it works better. Simple. Not all is perfect though - the wiimote speaker is still weird even on the Toshiba stack. But that may be because of dolphins terrible sound mixer.
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02-10-2014, 10:48 AM
#16
Nerrel Offline
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After switching back to Toshiba I do think there's a difference. The calibration is still lost frequently but it's within reason and doesn't feel much different than I remember the Wii version being, as opposed to the Windows stack where the controls obviously didn't hold calibration anywhere near as well as the console.

On the subject, is there any possible advantage to using a newer bluetooth adapter with BT 4.0 instead of 2.1, or is that completely irrelevant since the remotes use <2.1?
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02-10-2014, 12:23 PM
#17
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http://en.wikipedia.org/wiki/Bluetooth#Specifications_and_features

Bluetooth 2.0/2.1 introduced "EDR" (enhanced data rate), an optional addon that became very common because it let bluetooth do more than just handsfree headsets. The wiimote was designed for it and really needs that speed. But, anything above that shouldn't be better for wiimotes. Bluetooth 3.0 has "HS" (High Speed), another optional boost that brings the speed up WAY more. But HS gets it's speed from being wifi based, so the wiimote would likely not be able to interact with it at all and just go with the normal ordinary bluetooth. Bluetooth 4.0 is the same way, just all that speed or power savings, again thanks to wifi tech. So yea, since the faster stuff is all wifi, Bluetooth 2.0+EDR and 2.1+EDR are probably as good as it gets.

...But honestly, no one has tested it. *shrug*
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02-11-2014, 05:45 AM
#18
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I can confirm that moving from an older BT Dongle with 2.1+EDR to my current Combo Card with 4.0+LE didn't improve anything, wiimote performance still the same as the old dongle...
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