Aren't openMP supposed to use multiple threads? I thought it could imply multiple threads to do the same thing and these threads can run on multiple cores……
Cooling has something to do with your climate I suppose…… Imagine I am at the north pole……Just a joke. I have a notebook for 5 years, and I never care about its cooling. It's still fine.
I don't trust turbo too……But game is only a small part of my computer. I think my mathematics problems will happily welcome a quad core friend. Moreover, I am quite tolerant about games I like. The notebook mentioned above has T7300@2Ghz, 2G RAM and Nvidia 8400M GS with only 128M dedicated video ram. I managed to finish the Wind Waker, Twilight Princess(2-3 FPS on Hyrule field), Fire Emblems for GC and Wii, and those seem the only games I played on dolphin. But now comes Skyward Sword……
I do have windows. Ancient versions only support OpenGL, Older versions of dolphin run much faster on windows with D3D9, but newer versions appear no much difference, at least for games mentioned above. The nvidia driver for linux has made much progress.
Cooling has something to do with your climate I suppose…… Imagine I am at the north pole……Just a joke. I have a notebook for 5 years, and I never care about its cooling. It's still fine.
I don't trust turbo too……But game is only a small part of my computer. I think my mathematics problems will happily welcome a quad core friend. Moreover, I am quite tolerant about games I like. The notebook mentioned above has T7300@2Ghz, 2G RAM and Nvidia 8400M GS with only 128M dedicated video ram. I managed to finish the Wind Waker, Twilight Princess(2-3 FPS on Hyrule field), Fire Emblems for GC and Wii, and those seem the only games I played on dolphin. But now comes Skyward Sword……
I do have windows. Ancient versions only support OpenGL, Older versions of dolphin run much faster on windows with D3D9, but newer versions appear no much difference, at least for games mentioned above. The nvidia driver for linux has made much progress.
