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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Hardware v
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i5 3570K or i7 3770K?
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i5 3570K or i7 3770K?
07-13-2012, 04:57 AM
#21
AnyOldName3 Offline
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He shouldn't need to OC to 4.5GHz, as 4.2 is enough for anything that can be played at the moment.
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07-13-2012, 05:19 AM
#22
mAMV Offline
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(07-13-2012, 04:57 AM)AnyOldName3 Wrote: He shouldn't need to OC to 4.5GHz, as 4.2 is enough for anything that can be played at the moment.

Not really, try playing games with EFB > RAM and texture cache on safest. You wont get full speed.
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07-13-2012, 06:36 AM
#23
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The Last Story, one of the most demanding games which needs EFB copies to RAM, runs at fullspeed on an i5 2500k @4.5GHz, or an i5 3570k @4.2GHz. As he is going to get the 3570k he only needs 4.2GHz. Of course he could always use EFB copies to RAM when he doesn't need it, but that would require a large overclock, as you said, but when not necessary, it's probably best not to OC, as large OCs can damage CPUs and motherboards wastefully.
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07-13-2012, 06:46 AM (This post was last modified: 07-13-2012, 06:46 AM by LordVador.)
#24
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Not sure that only 4.2 GHz is required for The Last Story. This game is so demanding.
But it will be the first game I'm gonna try with this processor. If it works flawlessly I can easily imagine the result with other games Big Grin
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-13-2012, 06:54 AM
#25
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Nor 2500K @ 4.5GHz nor 3570K @ 4.2GHz will be able to run The Last Story at consistent full speed at all times.
You will drop a few FPS at times, but nothing game breaking, trust me.
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07-13-2012, 07:00 AM
#26
AnyOldName3 Offline
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Well, today I learned that the last story is slower than I originally thought.
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07-13-2012, 07:02 AM
#27
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I think, it's even more demanding than Super Mario Galaxy.
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07-13-2012, 07:11 AM (This post was last modified: 07-13-2012, 07:12 AM by LordVador.)
#28
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I had supposed this.
I guess this game can be considered as the ultimate game of the Wii. With Dolphin it's the ultimate test for systems (I'm just talking about performance here) Wink
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-13-2012, 07:14 AM
#29
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It is. Like I've said before, this is one of the small number of games that literally pushes the Wii to its limits.
Running around in the town on the real Wii clearly shows that the game drops to 20FPS or even lower.
And that's even in the beginning of the game.
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07-13-2012, 07:54 AM
#30
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Somewhere, over coffee in an office full of programmers:

So we're supposed to make a game now, have they given us much of a start?

No, they've not organised this too well. I'm supposed to fill in spreadsheets in accounting.

So... I suppose we'll start with the engine. What's the hardware?

The Wii... I think.

That's a next generation console, so it should be reasonably powerful, right?

I guess so.

We'll use this code that didn't run too fast on a GameCube. The instruction set is the same, isn't it?

It is. Let's hope the hardware is up to it.

3 months later:

You IDIOTS! We specifically told you this was a Wii game! Why's it run so slowly?

Well, sir, we weren't given a Wii. We didn't even know that only the controller was next generation.

You can't blame a lack of resources for this level of failure! You're fired.

Assistant: Sir, you just fired the whole programming team. What can we do to fix the speed without them?

I just fired the useless programmers, and my personal assistant. No one tells me I'm wrong. NOW GET OUT!
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