So here is the deal. I'm a hard core Custom robo fan, but lately after playing like... 5-6 hours a day (Real GC) (xD) i have to confess.... it's starting to get a little repetitive (only a little ) So... i was looking for something new to play and a friend of mine lent me his I-ninja disc. Now i'm addicted to I-ninja xD. Well after playing like 5 hours non-stop, i was curious to see how well the game would run on Dolphin. 3 hours later (including re-learning to dump <games...>) i had a working image.
At first i was surprised 'cause on the game list it showed as "broken", but the game seemed to run just fine. The movies are in BIK format and can't be played by Dolphin (but they can be played using WMP). The game colors are messed up, but they are easily fixed by using "the normal safe texture cache" option
Onward with the tests.... As expected the Intro video wasn't showing either (0 fps, just sound from the video) After the video was finished, the game tutorial started and to my greater surprise!! the game ran perfect. gfx, sounds, bgms and textures. No graphic glitches or other artifacts could be seen. So i went ahead and started a new game.
After playing for like 10 mins i stopped and went to grab a snack and cameback, but the game refused to get past the "Loading" screen
Then i started to run the game on every other dolphin rev and folder that i have on mi HD and they all were able to boot and get past the loading screen (and going in-game), but ONLY ONCE.
I deleted all the cache files, all the mem cards and savestates (doesn't work for this game) and the game still refuses to run properly. As an experiment i downloaded the latest x86 (x64 didn't work) revision of Dolphin (5215) and did a fresh extract. As expected the game ran once again, but only ONCE.
Now my question is... Why is this happening? or.. how i can prevent this from happening?
Specs
C2D e7500 @ 3.4ghz
ATI RADEON HD PRO 2600 512
I know some of you may say TLDR!!!, but if you are one of the fews that actually read all that... well let me see
/searchs for a cookie
/found a cookie
/throws a cookie at reader
C ya around. Now if you excuse me. I have some ninjas to kill xD
Kronox
At first i was surprised 'cause on the game list it showed as "broken", but the game seemed to run just fine. The movies are in BIK format and can't be played by Dolphin (but they can be played using WMP). The game colors are messed up, but they are easily fixed by using "the normal safe texture cache" option
Onward with the tests.... As expected the Intro video wasn't showing either (0 fps, just sound from the video) After the video was finished, the game tutorial started and to my greater surprise!! the game ran perfect. gfx, sounds, bgms and textures. No graphic glitches or other artifacts could be seen. So i went ahead and started a new game.
After playing for like 10 mins i stopped and went to grab a snack and cameback, but the game refused to get past the "Loading" screen
Then i started to run the game on every other dolphin rev and folder that i have on mi HD and they all were able to boot and get past the loading screen (and going in-game), but ONLY ONCE.
I deleted all the cache files, all the mem cards and savestates (doesn't work for this game) and the game still refuses to run properly. As an experiment i downloaded the latest x86 (x64 didn't work) revision of Dolphin (5215) and did a fresh extract. As expected the game ran once again, but only ONCE.
Now my question is... Why is this happening? or.. how i can prevent this from happening?
Specs
C2D e7500 @ 3.4ghz
ATI RADEON HD PRO 2600 512
I know some of you may say TLDR!!!, but if you are one of the fews that actually read all that... well let me see
/searchs for a cookie
/found a cookie
/throws a cookie at reader
C ya around. Now if you excuse me. I have some ninjas to kill xD
Kronox