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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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I have a serious question???Well a series of questions.
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I have a serious question???Well a series of questions.
06-10-2009, 01:08 PM
#1
spideyalert Offline
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Ok I'm a stay at home dad / tattoo artist so I have nothin but time to be on these threads I know alot of you guys due to downloads anyway, I'm lookin to get into making new dolphin builds I need quite a bit of help though. I have SVN R 3374 for 32bit if I can do builds for x64 and x86 with a 32bit win I can help every1 I have prior c++ programming knowledge (if it helps) Ya'll help me I can certainly look out for you guys I'm also tryin to get into NullDC to but not a priority. I also want my Wii games to work more smoothly if poss. PLEASE HELP:..( It can good for all builders :..)
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06-10-2009, 11:02 PM
#2
cmccmc
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http://code.google.com/p/dolphin-emu/wiki/WindowsBuild
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06-11-2009, 04:03 AM
#3
spideyalert Offline
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(06-10-2009, 11:02 PM)cmccmc Wrote: http://code.google.com/p/dolphin-emu/wiki/WindowsBuild

Thanx I had found this last night I cant download Visual Studio 2008 or Visual C++ 2008 Express for the life of me. And I hear alot of people talkin bout the progs not compiling. What is the best simplest and quickest way to accomplish with x32?
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06-11-2009, 04:10 AM
#4
LuisR14
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it does compile Smile (just follow what the guide says and it'll be alright) Smile
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06-11-2009, 04:27 AM
#5
spideyalert Offline
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(06-11-2009, 04:10 AM)LuisR14 Wrote: it does compile Smile (just follow what the guide says and it'll be alright) Smile

On Visual Basic? And 1 more quest does it auto upgrade past 3374 or do I have to put in script or SVN to allow faster gameplay and more compatability? I would like a brief desciption of how all this affects my being able to play Wii and GC games better. Please and thanx u guys. Oh and can I do builds for x64 and x86 on my x32 bit win?
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06-11-2009, 04:45 AM
#6
LuisR14
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(06-11-2009, 04:27 AM)spideyalert Wrote: On Visual Basic?
no, on Visual C++ Smile

(06-11-2009, 04:27 AM)spideyalert Wrote: And 1 more quest does it auto upgrade past 3374 or do I have to put in script or SVN to allow faster gameplay and more compatability? I would like a brief desciption of how all this affects my being able to play Wii and GC games better.
i'm not sure what you're trying to ask there Undecided

(06-11-2009, 04:27 AM)spideyalert Wrote: Oh and can I do builds for x64 and x86 on my x32 bit win?
yes, you can do x64 builds on your x86 windows Smile (but you won't be able to do x64 builds using the Express Edition of Visual C++ Undecided)
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06-11-2009, 04:53 AM
#7
spideyalert Offline
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(06-11-2009, 04:27 AM)spideyalert Wrote: And 1 more quest does it auto upgrade past 3374 or do I have to put in script or SVN to allow faster gameplay and more compatability? I would like a brief desciption of how all this affects my being able to play Wii and GC games better.
i'm not sure what you're trying to ask there Undecided

I was up all night last night and one of the site's I looked at was explaining that Visual Basic automatically updates your builds but than why do I see so many like SVN 3390-3400's that it looks like prog language that insert and do I need say 3392 to be able to utilize the script???????
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06-11-2009, 05:23 PM
#8
abfab126 Offline
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(06-11-2009, 04:53 AM)spideyalert Wrote:
(06-11-2009, 04:27 AM)spideyalert Wrote: And 1 more quest does it auto upgrade past 3374 or do I have to put in script or SVN to allow faster gameplay and more compatability? I would like a brief desciption of how all this affects my being able to play Wii and GC games better.
i'm not sure what you're trying to ask there Undecided

I was up all night last night and one of the site's I looked at was explaining that Visual Basic automatically updates your builds but than why do I see so many like SVN 3390-3400's that it looks like prog language that insert and do I need say 3392 to be able to utilize the script???????

The best you can do with VB is Windows ^^
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06-12-2009, 12:56 AM
#9
Iulius Offline
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you just update over svn -> that takes only few seconds if you once downloaded the whole code package before.

compiling is very easy, at least with visual studio 2008. Dont know about that express edition.


What are the advantages ?
Well, there are none.

You could also download the newest compiled versions here (maybe few hours later, but who cares)

It will not change anything but you being able to edit the sourcecode.

If you dont want to do that i see no reason why you should hassle with it.
You can do if its fun for you, of course Tongue
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06-12-2009, 03:48 AM
#10
spideyalert Offline
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(06-12-2009, 12:56 AM)Iulius Wrote: you just update over svn -> that takes only few seconds if you once downloaded the whole code package before.

compiling is very easy, at least with visual studio 2008. Dont know about that express edition.


What are the advantages ?
Well, there are none.

You could also download the newest compiled versions here (maybe few hours later, but who cares)

It will not change anything but you being able to edit the sourcecode.

If you dont want to do that i see no reason why you should hassle with it.
You can do if its fun for you, of course Tongue

Hahaha ya'll are pretty cool I thought posting on here I'd hear from pros bashin mebut quite the opp. anyway. I guess my question really is how do I make the newest compiled versions?? I get the jist of the programming behind Dolphin just not sure what would be a "new compiled version". And why is it that if the script is out there to implement Dolphin to be able to run any game exactly how it is on the system being emulated than y dont we have a master Dolphin? Thats my mission!!
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