Well I guess my first question is: Is it possible to run Gamecube games with on-board graphics? I am using my laptop and it does not have a graphics card, it only has on-board graphics. The on-board allows for up to 1.79 gigabytes of dedicated memory (of the 4 GB in the laptop). It can run games like Team Fortress 2 pretty well. The second half of my question is, can onboard support OpenGL. When I have my graphics plugin set to OpenGL I get an error related to the OpenGL renderer. If I choose Direct3D as the plugin, the game doesn't even load properly and gets stuck. Is it just not doable on my computer or is there something I'm missing?
I have a few questions/problems.
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07-03-2009, 01:47 AM
On-board chips are not going to cut it with Dolphin.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1 CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked) GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1) RAM: Samsung 4GB DDR3-1333 07-03-2009, 02:05 AM
only intel's onboard chips can't. The 780g from dammit does quite well. Also the intergrated 6150 does a half decent job. Hopefully intel can fix that with larabee.
07-03-2009, 05:12 PM
It defaults to OpenGL, but like I said that gives me an error so I was playing around with both. Unfortunately I am running Intel so by the sounds of the other 2 replies, I'm pretty much out of luck. Is that a fair assessment?
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