Hello! I'm currently trying to create material maps for some of my textures in my texture pack. I looked up a tutorial on YouTube where they used a program called "CrazyBump" to make .nrm (and various others such as .spec and .bump) files from images, so I tried it out! However, when I try to save these files they still get the same extension as they had in the beginning (.png), and they don't work as mappings when I place them in my texture folder!
I then tried renaming the files so that they had the right extensions (.bump, .nrm etc) but that didn't work either, and they now look like this and can't be viewed;
I am using Ishiiruka Dolphin v984 and I have set "Load Custom Textures" and "Load Custom Material Maps" to true.
Any help would be much appreciated.
-Henriko
I then tried renaming the files so that they had the right extensions (.bump, .nrm etc) but that didn't work either, and they now look like this and can't be viewed;
I am using Ishiiruka Dolphin v984 and I have set "Load Custom Textures" and "Load Custom Material Maps" to true.
Any help would be much appreciated.
-Henriko