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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Hyrule Field Slowdown Observation
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Hyrule Field Slowdown Observation
03-14-2010, 05:31 AM
#41
Xtreme2damax Offline
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What data do you actually need skid? I need to know so I know what to paste for the results.

Thanks. Smile
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03-14-2010, 07:40 AM (This post was last modified: 03-14-2010, 08:31 AM by Monotone.)
#42
Monotone Offline
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(03-14-2010, 05:31 AM)Xtreme2damax Wrote: What data do you actually need skid? I need to know so I know what to paste for the results.

Thanks. Smile
Smile I'm glad I helped to make it work
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03-14-2010, 08:09 AM
#43
skid Offline
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In VTune, double click on the run from Step 5 (the first run when everything is still nice and fast). Then follow these steps:

1. Double click on dolphin.exe in the list of processes
2. Take a screenshot of Dolphin's threads so that we can see all of the numbers clearly. This will show how much of the CPU thread is running compared to the GPU and Audio threads.
3. Double click on the top thread (the one with the highest percentages)
4. This will show a list of modules. Take a screenshot of the modules. Double click on the one relevant to dolphin (either the exe or one of the dlls).
5. This will show a list of hotspots. Take a screenshot of the hotspots.
6. Repeat steps 4 and 5 for the second thread.

After that, double click on the second run from Step 11 below (when things have slowed down). Repeat steps 1 to 6 for the second run.

Thanks.
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03-14-2010, 08:58 AM (This post was last modified: 03-14-2010, 09:09 AM by Xtreme2damax.)
#44
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Here is from when Hyrule Field Southwest is running 30 FPS before jumping over the Hyrule Field North gate.

           

   



This is recorded in the same spot (Hyrule Field Southwest) after jumping over the Hyrule Field (North) gate and visiting Hyrule Field (North) when Hyrule Field (Southwest) is not running at 18 - 20 FPS, a 10 - 12 FPS difference than before.

Both were recorded in the same spots of Hyrule Field, one when the area was running at 30 FPS and one after when the area was running at 18 - 20 FPS after visiting Hyrule Field North.

I'm not sure how accurate this was, I'll run the tests again if needed, I had some other processes eating at the CPU when I was performing these tests so it cause a bit of ingame slowdown due to all CPU power not being allocated to the Dolphin process at the time.

           

   
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03-14-2010, 10:04 AM
#45
Starscream Away
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Is it possible for you to post a memory card save close to Hyrule field so that I can do some testing in that area as well? (NTSC)
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03-14-2010, 10:21 AM (This post was last modified: 03-14-2010, 10:24 AM by Xtreme2damax.)
#46
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(03-14-2010, 10:04 AM)SS Starscream Wrote: Is it possible for you to post a memory card save close to Hyrule field so that I can do some testing in that area as well? (NTSC)

It was posted in the following post. Wink

http://forums.dolphin-emu.org/thread-7495-post-70857.html#pid70857
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03-14-2010, 10:37 AM
#47
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Thank you. Silly me, I looked at the first post only and didn't see it there and moved on.
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03-14-2010, 11:04 AM
#48
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Back up your current memory card file(s) first btw.
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03-14-2010, 11:07 AM
#49
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Yes, I always do. By the way, I'm getting about 15fps where you say you're getting 30fps, but that is due to my weaker processor I'm sure.
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03-14-2010, 11:26 AM
#50
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Let me know what you are getting in terms of FPS after visiting Hyrule Field North and returning to Hyrule Field Southwest again. Wink
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