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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Hyrule Field Slowdown Observation
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Hyrule Field Slowdown Observation
09-08-2010, 09:55 AM
#591
Arcia Offline
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Well I've upgraded my VGA from a 9800GT to a 460GTX, and now in Hyrule Field I have from 23 FPS to full 30 FPS, so the Hyper Threadin on my i7 wasn't the issue...

A better VGA actually helped my FPS in Hyrule Field.

Using Xtreme2damax r6117 x64 SSE4.1.
CPU: Core i7 920
Motherboard: Gigabyte GA-EX58-UD3R
Memory: 3x 2 GB G.Skill 1333 MHz Tri-Cchannel
VGA: nVIDIA GeForce N660GTX-Ti
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09-08-2010, 11:27 PM
#592
zurginator Offline
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(09-02-2010, 04:35 AM)hansenderek Wrote: yea...but if it didnt bug ztp then maybe it wont bug other games too..i mean...on metroid prime games its gotta be doin the same thing...when you press z to get to a map and its a big map it runs at like 1-5 fps...n i dont get why cuz there is like no graphics involved in that...its a bunch of 2d images with crappy drawing to look 3d like a box on a piece of paper tht looks 3D
Map is actually 3D.

Ima go see if I can brute force through the field, I'll get back to ya'll on it. (Someone kinda made a request in another thread)
Back from the grave and working on textures.
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09-10-2010, 07:27 AM (This post was last modified: 09-10-2010, 07:30 AM by Xtreme2damax.)
#593
Xtreme2damax Offline
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Better specifications do help. Here is my FPS in the slowest part of Hyrule Field in the game, without the ZTP speed hack.

       

Tested on my new rig with the following specifications:

Core i7 950 @ 3.07 Ghz (Stock)

6 GB Tri-Channel DDR3 1600 Ram

EVGA Geforce 460 GTX

I am also getting better speed in Super Mario Galaxy 1/2 than before.
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09-11-2010, 04:09 AM
#594
KHRZ Offline
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Congratulations with the new rig! Even though I have the money I don't see myself butching my old one if I can't sell it for like 60% of the cost... which is probably impossible as the parts must have been reduced in price like the same amount. So I'll be sticking to this it seems:p
Specs: intel i5 3570k @ 3.4GHz;
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09-18-2010, 07:47 AM (This post was last modified: 09-19-2010, 02:55 AM by KarstenS.)
#595
KarstenS Offline
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First of all. I like this hack. I get much more speed at all in ZTP (mostly full 30 fps, yeah). But I found something else, thats might be worth to take a look.

In the forest of phirone I get a huge slowdown after finishing the first temple. Before finishing I get 30fps. After I get 12-15 fps.

EDIT: Ok. Have to revert. This area is slow at all after defeating the shadow.
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12-11-2011, 02:56 PM
#596
yogoes123 Offline
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Can someone please tell me how I can fix this? I have an I7 930 at 4.2 GHZ with a GTX 460. I have tried hours and hours and countless possibilities. I cannot get Hyrule field to get at 30 fps without using that stupid DLE setting. I cannot bare the crappy audio with it. LLE is the only option i am willing to play with and hyrule field is screwing it all up. As well can someon tell me how i can use LLE on thread without it crashing? yeah it crashes after a couple seconds in game...
Operating System: Microsoft Windows 7 Ultimate 64 bit
Processor/CPU: Intel Core I7 930 @ 4.2 GHZ
Video Card/GPU: nVidia MSI GTX 660ti PE
Memory/RAM: Corsair Dominator 6GB 1600 MHZ
Dolphin Revision Currently Using: Latest
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12-11-2011, 05:46 PM
#597
NaturalViolence Offline
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LLE audio in hyrule field is going to be slow, get over it. I also get the feeling that you didn't skim through this thread or do a forum search.

Are you using ZTP hack?
Is efb copy set to ram or to texture?
What revision are you using?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
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12-11-2011, 10:25 PM
#598
Link_to_the_past Offline
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(12-11-2011, 02:56 PM)yogoes123 Wrote: Can someone please tell me how I can fix this? I have an I7 930 at 4.2 GHZ with a GTX 460. I have tried hours and hours and countless possibilities. I cannot get Hyrule field to get at 30 fps without using that stupid DLE setting. I cannot bare the crappy audio with it. LLE is the only option i am willing to play with and hyrule field is screwing it all up. As well can someon tell me how i can use LLE on thread without it crashing? yeah it crashes after a couple seconds in game...

LLE on thread works very good with the latest dolphin build here.

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12-12-2011, 03:14 AM (This post was last modified: 12-12-2011, 03:33 AM by yogoes123.)
#599
yogoes123 Offline
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(12-11-2011, 05:46 PM)NaturalViolence Wrote: LLE audio in hyrule field is going to be slow, get over it. I also get the feeling that you didn't skim through this thread or do a forum search.

Are you using ZTP hack?
Is efb copy set to ram or to texture?
What revision are you using?

Obviously I did all that, I tried every single option. Im not a noob with this emulator or my PC I just want some help from this community. Im using the latest version, 3.0-223. I tried the hack, I tried ram and texture, every single possibility, I tried 5 different versions as well, My PC runs the RAM just fine, but when it comes to hyrule field the game is slow, changing to texture at that time has absolutely NO effect in the FPS anyways.

Iv heard many people being able to run this game just fine with the LLE setting, They even used lower specs then me so I really would like to know how they have done this.
Also, I have heard about people saying LLE on Thread crashes because of bad files, I had the correct byte size for both coef and rom Coef: ( 4,096 ) and Rom: (8,192 ). So what why has LLE on thread been crashing my game?
The funny thing is, when there is a cut scene in hyrule field or when i hit Z to talk to midna, they fps shoots up to 30 fps again...
Operating System: Microsoft Windows 7 Ultimate 64 bit
Processor/CPU: Intel Core I7 930 @ 4.2 GHZ
Video Card/GPU: nVidia MSI GTX 660ti PE
Memory/RAM: Corsair Dominator 6GB 1600 MHZ
Dolphin Revision Currently Using: Latest
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12-12-2011, 03:53 AM
#600
LordVador Offline
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(12-12-2011, 03:14 AM)yogoes123 Wrote:
(12-11-2011, 05:46 PM)NaturalViolence Wrote: LLE audio in hyrule field is going to be slow, get over it. I also get the feeling that you didn't skim through this thread or do a forum search.

Are you using ZTP hack?
Is efb copy set to ram or to texture?
What revision are you using?

Obviously I did all that, I tried every single option. Im not a noob with this emulator or my PC I just want some help from this community. Im using the latest version, 3.0-223. I tried the hack, I tried ram and texture, every single possibility, I tried 5 different versions as well, My PC runs the RAM just fine, but when it comes to hyrule field the game is slow, changing to texture at that time has absolutely NO effect in the FPS anyways.

Iv heard many people being able to run this game just fine with the LLE setting, They even used lower specs then me so I really would like to know how they have done this.
Also, I have heard about people saying LLE on Thread crashes because of bad files, I had the correct byte size for both coef and rom Coef: ( 4,096 ) and Rom: (8,192 ). So what why has LLE on thread been crashing my game?
The funny thing is, when there is a cut scene in hyrule field or when i hit Z to talk to midna, they fps shoots up to 30 fps again...

They said the game worked fine they didn't say they got full speed. Yes it works fine with LLE and you can get correct speed but you'll never get the same performance in Hyrule Field than in the rest of the game. Moreover the further you will be in the game the slower it will be Big Grin
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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