I think what he is saying is that the FIFO code that is currently in place works to some extent, but that same code is what is keeping some games that need "more correct code" from working at all. In other words, the code is decent enough to allow the games that do not require the timing to be perfectly correct to work, but does stop some games that are looking for "more detailed timing" from working. Correct me if I'm wrong here, skid.
Asus Laptop: K53TA
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333
OS: Windows 7 Home Premium, 64-Bit - SP1
CPU: AMD Llano A6-3400M, Quad-Core, 1.4GHz-2.6GHz (Overclocked)
GPU: AMD Radeon HD6650M, 1GB GDDR3 (Catalyst 13.1)
RAM: Samsung 4GB DDR3-1333



