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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Hyperthreading and FPS
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Hyperthreading and FPS
01-05-2011, 08:12 AM (This post was last modified: 01-05-2011, 08:20 AM by SolarLune.)
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SolarLune Offline
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Hey. So I've been messing around with my computer and just about every setting I could think of to get Dolphin to run faster - I found out that supposedly, r6515 was significantly faster than other revisions.

Trying it out, I found that it was indeed a bit faster. However, most GC or Wii games are still below really playable speeds for me (Trauma Team or Pikmin 2 is running playably (around 50% on Trauma Team and between 65% and 80% on Pikmin 2), but most games are below 50% speeds). Now, I'm wondering if Hyperthreading is good or not - I have a Sony Vaio Desktop PC with 32-bit Windows XP Media Center, and a 3.2 Ghz Intel Pentium 4 CPU. While it is only 1 core, with hyperthreading enabled, it 'becomes' 2 (I guess it just emulates the second one using the original core). Is it better to run Dolphin with Hyperthreading and Dual Core enabled, or just with Hyperthreading off? Are there other tips about speeding up FPS I should know about? Thanks!
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Messages In This Thread
Hyperthreading and FPS - SolarLune - 01-05-2011, 08:12 AM
RE: Hyperthreading and FPS - Bart1975 - 01-05-2011, 08:31 AM
RE: Hyperthreading and FPS - SolarLune - 01-05-2011, 12:31 PM
RE: Hyperthreading and FPS - Squall Leonhart - 01-05-2011, 01:18 PM
RE: Hyperthreading and FPS - Bart1975 - 01-05-2011, 01:51 PM
RE: Hyperthreading and FPS - SolarLune - 01-05-2011, 02:15 PM
RE: Hyperthreading and FPS - Bart1975 - 01-05-2011, 02:17 PM
RE: Hyperthreading and FPS - NaturalViolence - 01-05-2011, 03:10 PM
RE: Hyperthreading and FPS - Squall Leonhart - 01-05-2011, 03:24 PM
RE: Hyperthreading and FPS - SolarLune - 01-05-2011, 03:32 PM
RE: Hyperthreading and FPS - NaturalViolence - 01-05-2011, 04:09 PM
RE: Hyperthreading and FPS - tuanming - 01-06-2011, 03:05 AM
RE: Hyperthreading and FPS - NaturalViolence - 01-06-2011, 08:35 AM
RE: Hyperthreading and FPS - Squall Leonhart - 01-06-2011, 09:07 AM
RE: Hyperthreading and FPS - NaturalViolence - 01-06-2011, 10:12 AM
RE: Hyperthreading and FPS - Squall Leonhart - 01-06-2011, 12:24 PM
RE: Hyperthreading and FPS - Kodiack - 01-06-2011, 12:54 PM
RE: Hyperthreading and FPS - NaturalViolence - 01-06-2011, 03:15 PM
RE: Hyperthreading and FPS - Squall Leonhart - 01-06-2011, 03:25 PM
RE: Hyperthreading and FPS - NaturalViolence - 01-07-2011, 04:07 PM

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