Information:
This is a texture pack for The Legend of Zelda: The Wind Waker for the Gamecube by Hypatia for use in Dolphin emulator. She has given me permission to make a thread here on the Dolphin forums to give the pack more exposure. Since her v1.0 release, many textures have been added and even more have been updated to look even better! I have also implemented mipmap effects, converted the pack to DDS BC7, and helped in a few other areas. About 99% of the game has been re-textured and looks absolutely amazing.
Screenshots:
Spoiler:
Download:
Visit Hypatia's Download Page
Download links for the pack can be found on Hypatia's blog. Do note that it is missing a few things from the last update. The mirror links below feature the latest version.
Mirror Links:
Read the notes below the download links to know which pack is the best fit for your use case.
PC Texture Packs:
DDS Full Size: Download Link
DDS Half Size: Download Link
PNG Full Size: Download Link
• The "DDS Full Size" pack contains textures that are anywhere from 2-32x the resolution of the original textures. Total RAM to prefetch: 9.13GB
• The "DDS Half Size" pack cuts resolution in half. Try it if you are having trouble rendering the DDS Full Size pack. Total RAM to prefetch: 2.27GB
• The "PNG Full Size" pack is mainly for archival purposes. It takes a very large amount of RAM to prefetch it. Total RAM to prefetch: 35.12GB
Android Texture Packs:
Resolution x4: Download Link
Resolution x3: Download Link
• The "Android Resolution x4" pack has been slashed to a maximum of 4x the size of the original texture resolution. Total RAM to prefetch: 4.07GB
• The "Android Resolution x3" pack has been slashed to a maximum of 3x the size of the original texture resolution. Total RAM to prefetch: 2.27GB
Additional Information:
There are a few things to note when using this pack.
• This pack uses arbitrary mipmap effects. This means Dolphin 5.0-6199 (or newer) or Ishiiruka must be used or these mipmap effects will not work.
• The Boss Key requires Dolphin 5.0-8619 (or newer) or it will not be retextured! There are also a few other textures that have this issue.
• Dolphin's Anisotropic Filtering should be set to 1x to avoid some texture issues. If you want to use texture filtering, it should be enabled in your GPU driver settings.
• This was designed for the English version of Wind Waker. Playing any of the other EU languages will result in some missing textures specific to those languages.
Optional Textures:
The pack comes jam packed with lots of optional textures to play with. I feel that it is worth mentioning a few of these specifically.
[Characters] Link - These are mostly Link's tunics, shield modifications, and sword modifications.
[Characters] Tetra - Alternate skins for Zelda/Tetra.
[Effects] Shadows - Changes the appearance of shadows across all characters and objects.
[Environments] Ocean Foam - Controls the draw distance of the ocean foam effect. More mipmaps = farther distance.
[HUD] Controller Buttons - Alternate button interfaces for multiple controllers.
[HUD] Rupee Font - Contains an alternate rupee font I created that matches WWHD for Wii-U. Check it out!
Most categories come with a "default" folder to restore it back to the default texture.
For example: [Characters] Link - Hero's Sword - WW - Original (Default)