• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 91 92 93 94 95 ... 316 Next »

Hybrid Wiimote is finnicky
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Hybrid Wiimote is finnicky
12-25-2016, 02:58 PM
#1
superluig164 Offline
Professional Procrastinator
***
Posts: 52
Threads: 10
Joined: Dec 2016
Hi,
I sometimes use the Hybrid Wiimote function, simply so that I can activate the pointer by using my mouse, and otherwise using a normal Wiimote (with or without Nunchuk.) But a lot of the time, I find myself having to switch between Real and Hybrid because when using the Hybrid mode, various issues occur, seemingly at random...
- The Nunchuk is registered as completely off-center (the same thing that happens if you hold the joystick to the right when connecting it to a Wii)
- Some or all controls on the real Wiimote don't work at all (including any connected peripherals)
- Turning off and reconnecting the real Wiimote doesn't work, you must connect the Wiimote before emulation starts
Is there any way to make the real Wiimote's controls take priority over the keyboard/mouse (for example, if using a real Wiimote it will act exactly as it would in Real mode, but the KB/M controls will just work at the same time) and if there isn't, could this possibly be added in a future update?
Find
Reply
12-25-2016, 03:18 PM
#2
ExtremeDude2 Offline
Gotta post fast
*******
Posts: 9,242
Threads: 273
Joined: Dec 2010
Hybrid wiimote is known to be hacky, not sure that there is anyway to fix it.
Check out my videos (dead)
[Image: sig-22354.png]
Website Find
Reply
12-26-2016, 12:34 AM
#3
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,395
Threads: 15
Joined: May 2012
As far as I know nobody really cares about the state of hybrid wiimote mode. It's a silly hack and kind of broken. Use emulated or real wiimote mode
Find
Reply
12-28-2016, 05:50 AM
#4
superluig164 Offline
Professional Procrastinator
***
Posts: 52
Threads: 10
Joined: Dec 2016
Well, I think it's an ingenious feature. But I guess it's just me :/ It's the same as adding duplicate binds on a controller, so you can use KB/M when you don't have the controller with you, but when you do, you can just use it without having to mess with settings. But anyways, I just think it would make the emulation process much cleaner if it was fixed. Any way I can get to the devs directly?
Find
Reply
12-28-2016, 05:55 AM
#5
JosJuice Online
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,652
Threads: 7
Joined: Oct 2014
(12-28-2016, 05:50 AM)superluig164 Wrote: Any way I can get to the devs directly?

You've already gotten to Helios (and now me) directly. Like he said, none of the current developers seem to be interested in improving Hybrid Wiimote.
Find
Reply
12-29-2016, 03:16 AM
#6
superluig164 Offline
Professional Procrastinator
***
Posts: 52
Threads: 10
Joined: Dec 2016
(12-28-2016, 05:55 AM)JosJuice Wrote: You've already gotten to Helios (and now me) directly. Like he said, none of the current developers seem to be interested in improving Hybrid Wiimote.


So I guess what you're saying is I'm the only only one who really cares?
Find
Reply
12-29-2016, 03:24 AM
#7
JosJuice Online
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,652
Threads: 7
Joined: Oct 2014
(12-29-2016, 03:16 AM)superluig164 Wrote: So I guess what you're saying is I'm the only only one who really cares?

There are likely some other users who care about it, but I'm not aware of anyone who both cares about it and knows how to fix the problems.
Find
Reply
12-29-2016, 08:23 AM
#8
superluig164 Offline
Professional Procrastinator
***
Posts: 52
Threads: 10
Joined: Dec 2016
(12-29-2016, 03:24 AM)JosJuice Wrote: There are likely some other users who care about it, but I'm not aware of anyone who both cares about it and knows how to fix the problems.

Hm.  Well I think it's just a matter of making it less hacky and more like putting KB/M input on top of Wiimote input instead of conflicting with it, but that's just me.
Find
Reply
01-03-2017, 10:01 PM
#9
mstreurman Offline
Above and Beyond
*******
Posts: 1,239
Threads: 11
Joined: Nov 2015
(12-29-2016, 08:23 AM)superluig164 Wrote: Hm.  Well I think it's just a matter of making it less hacky and more like putting KB/M input on top of Wiimote input instead of conflicting with it, but that's just me.

So, learn to code and program it yourself! You can and you are allowed to do so, the beauty of open source!

But I already know you will only come to complain and say "it's easy to fix if you just make it like this and do this" without knowing the details of coding and the intricacies of Dolphin.
Find
Reply
01-04-2017, 04:43 AM
#10
superluig164 Offline
Professional Procrastinator
***
Posts: 52
Threads: 10
Joined: Dec 2016
(01-03-2017, 10:01 PM)mstreurman Wrote: So, learn to code and program it yourself! You can and you are allowed to do so, the beauty of open source!

But I already know you will only come to complain and say "it's easy to fix if you just make it like this and do this" without knowing the details of coding and the intricacies of Dolphin.

I am in the process of learning to code, thank you very much.  And I have a basic knowledge of these things.  I may not know the specifics but I don't think it can be that hard to fix if you guys cared.  And anyway, if I don't know how to code, what else am I supposed to do besides ask for someone to care?  
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode