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Huge slowdown in SMS / Shading problems in MK:DD!
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Huge slowdown in SMS / Shading problems in MK:DD!
08-16-2013, 07:42 AM (This post was last modified: 08-16-2013, 01:27 PM by Shonumi.)
#1
oliverfrancisco Offline
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So this are the issues.

Super Mario Sunshine:

Everything goes normal at the first part of the game (when Mario gets the F.L.U.D.D and all that). After rescuing Peach, a statue appears and the false Mario dissappears. After that, the game starts running with a huge slowdown (only 2 FPS and 5 VPS, I think).

Mario Kart: Double Dash!:

At the same moment when the race starts, the characters´ colors become dark with no reason. (That was in 3.5 stable, it doesn´t happens in older revisions).

Tell me if you will need screenshots.
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08-16-2013, 07:55 AM
#2
NaturalViolence Offline
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These issues are most likely related to your IGP. Which is not officially supported.
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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08-16-2013, 11:52 AM
#3
pauldacheez Offline
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The first issue is due to both your CPU and GPU being near-worthless for Dolphin (duh), while the second has been reported by a few other folk, so it may be legit.

Also, someone shorten the thread title, I get errors trying to reply.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
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08-17-2013, 04:06 AM
#4
oliverfrancisco Offline
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You mean that SMS has some CPU/GPU intensive parts during gameplay?
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08-17-2013, 04:34 AM
#5
pauldacheez Offline
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I've had the game drop frames once or twice on real hardware (meaning an actual GC/Wii), so I'd certainly say so. Runs at 15-20 fps on my MacBook Air under Linux, which is a good bit faster than your machine, but not by too much (1.7 GHz (2.6 GHz dual-core turbo) i5-2557M, Intel HD Graphics 3000).
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
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08-17-2013, 04:42 AM (This post was last modified: 08-17-2013, 04:45 AM by oliverfrancisco.)
#6
oliverfrancisco Offline
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Well, when in normal state it runs 16-26 FPS @ 800x600 (50%/66% speed). Cutscenes run at full speed; until I reach the point I´ve mentioned at the top of the thread.

Edit: I´ll let an Intel comparison article so we can have more info here.

http://en.wikipedia.org/wiki/Comparison_of_Intel_graphics_processing_units
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08-17-2013, 05:10 AM
#7
pauldacheez Offline
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Actually, I honestly don't even remember the exact average framerate it ran at (my Linux install is a bit broken right now, so I can't check), nor do I remember which build (don't even know if it was before or after the GLSL-master merge).

I dunno why you're getting such a massive slowdown at that exact point, but I can certainly say that you're gonna want much better hardware to run games on.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
----------------------------------------
<@Lioncash> pauldachz in charge of shitposting :^)
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08-18-2013, 04:35 AM
#8
oliverfrancisco Offline
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Ok, lets say that I will buy a new video card right now, a GeForce 9900 GT. Is that card able to run SMS with no drops (or less drops)?
------------------------------------------------------------

Apart from that, I found other issue (both in 3.0-557 and 3.5-stable): slowdown in Mario Party 5 (same as in SMS), but this time because of consecutive shader compiling failures.

I can run it fine with Dolphin 2.0, with no slowdowns or failures at all.
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08-18-2013, 06:31 AM
#9
NaturalViolence Offline
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oliverfrancisco Wrote:Ok, lets say that I will buy a new video card right now, a GeForce 9900 GT. Is that card able to run SMS with no drops (or less drops)?

1. There is no such video card. Perhaps you meant a 9800 GT.
2. If there were such a video card is would be horribly outdated since the geforce 9 series is from 2008. You would be much better off buying a more recent card unless you can get it for free or almost free.
3. Your cpu is too slow and therefore you would still experience slowdowns.

oliverfrancisco Wrote:but this time because of consecutive shader compiling failures.

What do you mean by that?
"Normally if given a choice between doing something and nothing, I’d choose to do nothing. But I would do something if it helps someone else do nothing. I’d work all night if it meant nothing got done."  
-Ron Swanson

"I shall be a good politician, even if it kills me. Or if it kills anyone else for that matter. "
-Mark Antony
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08-19-2013, 07:11 AM
#10
oliverfrancisco Offline
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I meant that I´m having the same slowdown I have in SMS, with the difference that in MP5 the slowdown is provocated by the pixel shader failures. And that those failures doesn´t happen in 2.0.
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