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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Huge slowdown in build 3404 (64-bit)
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Huge slowdown in build 3404 (64-bit)
06-12-2009, 04:57 AM
#1
Nerve Offline
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I was using build 3300 which seemed to work ok, but using 3404 made things a lot worse. To put it simply: everything goes 1/2 the speed, maybe even less. I think that the idle skipping feature is broken again, at least in the 64-bit version I'm using, because either on or off it doesn't affect the emulation speed. I'm talking about having the same slowdowns in Brawl and Tales of symphonia, 2 totally different games... Anyone else experiencing these issues? Thanks.
HP Pavilion dv6t-1100 CTO
Core 2 Duo T6600 2.2GHz (Penryn)
ATI Radeon HD 4650 1GB
Creative X-Fi Notebook
3GB RAM DDR2 800MHz
Windows 7 Ultimate 64-bit (build 7100)
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06-12-2009, 05:08 AM
#2
Dartht33bagger Offline
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For the the 64-bit version of 3330 had the wrong idle skipping. I got slowdowns with it on.

Now on 3402 it seems to be working correctly :\
Specs:
Windows 7 Home Premium x64 - SP1
E8400 Core 2 Duo @ 3.0 GHz
4 GB DDR2-800
1 GB EVGA GTS 250
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06-14-2009, 07:24 PM
#3
Re4Pro
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Same Happens to me, what happened with the new revs?, help please!!!.
Sry for my bad english
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06-14-2009, 10:09 PM
#4
DacoTaco Offline
His royal bitchness Tacoboy
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and you got the Bloom activated? :/
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06-15-2009, 02:30 AM
#5
Re4Pro
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I haven't activated bloom, because the effect is nasty to me, but i tested with such and have the same FPS, the problem isn't the effects, IS THE GRAPHIC PLUGIN.
Sorry for my english.
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06-15-2009, 08:06 AM
#6
LuisR14
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obviously the bloom effect won't have a speed impact since it's all handled by the graphics card, and besides pixel shaders are a speedy thing (since that's what the bloom effect is actually, pixel shaders Tongue)
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06-15-2009, 08:22 AM
#7
Re4Pro
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One question, somebody can fix the ProfiliedReJIT?, with this function i have a huge incrase of FPS, but all games crashes.
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06-15-2009, 09:51 AM (This post was last modified: 06-15-2009, 09:52 AM by ecchichuu.)
#8
ecchichuu Offline
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I've seen the same overall results. Pretty much every game I've tested like Sonic Black Knight, Tenchu 4, No More Heroes, Tales Symph 2 runs noticeably faster using ~r3300 OpenGL revisions compared to now ~3400 OpenGL... except for Madworld which I think was just broken back then.
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06-15-2009, 12:44 PM
#9
CacoFFF Offline
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Confirmed, i extracted the whole 3404 over my old Dolphin without overwriting any configs, everything is 1/2 slower.
Idle skipping seems not to work at all.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
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06-16-2009, 03:12 PM
#10
Dartht33bagger Offline
Converted to PC gaming
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(06-15-2009, 12:44 PM)CacoFFF Wrote: Confirmed, i extracted the whole 3404 over my old Dolphin without overwriting any configs, everything is 1/2 slower.
Idle skipping seems not to work at all.

So why does mine worker perfect where the olds one's didn't?
Specs:
Windows 7 Home Premium x64 - SP1
E8400 Core 2 Duo @ 3.0 GHz
4 GB DDR2-800
1 GB EVGA GTS 250
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