I had to update his drivers as the video drivers were responsible for breaking the sound (lol). My findings:
- DKCR runs too fast. Need to up the resolution.
- MKWii runs slow if not run in native resolution. (bummer)
- M&SaOWG runs only in direct3d. It doesn't render anything but a white or a black screen in OpenGL. Not that I play the game a lot.
- SMG runs fine but gets slow when a lot of objects are loaded. This is the only game which is not able to be handled by the HD4600.
To me it sounds like a waste of money to buy a separate card if Super Mario Galaxy is the only slow game. Mario Kart Wii's slowdown makes me doubt though.
- DKCR runs too fast. Need to up the resolution.
- MKWii runs slow if not run in native resolution. (bummer)
- M&SaOWG runs only in direct3d. It doesn't render anything but a white or a black screen in OpenGL. Not that I play the game a lot.
- SMG runs fine but gets slow when a lot of objects are loaded. This is the only game which is not able to be handled by the HD4600.
To me it sounds like a waste of money to buy a separate card if Super Mario Galaxy is the only slow game. Mario Kart Wii's slowdown makes me doubt though.
