Any chance of this issue getting resolved , am sure alot of people like me would love to have the system menu at least launch games like it did on dolphin 3.5 with system menu 2.0U
[Howto] Wii System Menu + Channels (Functions but WIP)
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02-19-2014, 11:05 PM
I tried latest revision 4.0-930, Mii Channel does not work launching from system menu , tested with 4.3E. But wad can be loaded on Dolphin. It must be launcher under Direct3D backend, If OpenGL is selected, Dolphin stops working with error message below:
Unhandled Exception Code: 0xC0000005 Call stack info: 0x61C2E7E4 : ? So its fully working launching wad directly from Dolphin menu and with Direct3D backend. 05-09-2016, 02:51 AM
When trying to launch Mii Channel from Wii System Menu, I get this error:
IntCPU: Unknown instruction 00000000 at PC = 80650008 last_PC = 00000000 LR = 81531080 Any help? E: Other channels don't work either. 05-09-2016, 05:08 AM
05-17-2016, 06:51 AM
Just to know, is it PR#3811, which also fixes the reset button not working for Wii games?
05-17-2016, 07:46 AM
{99.9% sure this is the correct place to ask this}
When loading and exiting the wii system menu I get this error "Section IPL.E60 not found in SYSCONF". I had one bad factory block while dumping the NAND from my wii, could that be the cause? The error also pops up when I tick the setting "USE PAL60 Mode (EURGB60)" in the wii tab. Does that error matter? Is there a way to fix that error? I've been working tirelessly for hours at this point trying to get the emulator to run pretty close to how the console would. This is the last thing in my way so I would appreciate any help! Rethinking this, that setting has the phrase "PAL" in it, and my system being NTSC-U wouldn't have support for PAL anything, so no wonder that setting doesn't work. Any way to get rid of the error then? 06-05-2016, 07:39 PM
Like https://wiki.dolphin-emu.org/index.php?t...sage_Guide says, you should use Dolphin's SYSCONF file instead of your NAND's SYSCONF file.
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