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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Hows dolphin coming along??
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Hows dolphin coming along??
02-21-2010, 09:56 AM
#1
hansenderek Offline
Senior Member
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Posts: 497
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Hey ppls...im just wondering how the rendering and speed of the dolphin emu is comming along...havent been on here in like 4 months...lol Tongue
Intel® Core™2 duo CPU 2.40 GH NVIDIA geforce 9700 GT 6.00GB RAM Windows Vista Home Premium 64bit laptop or Ubuntu 64 bit linux system (just installed Tongue)
Nvidia 9600 gtm oc core clock: 500>610
shader clock: 1250>1525
memory clock:400>510
my laptop = BeAsT!! Tongue


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02-21-2010, 11:20 AM
#2
James333 Offline
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hmm, better ? idk Tongue

(Post this in the offtopic section , I want to ask you some things Big Grin)
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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02-21-2010, 11:21 AM (This post was last modified: 02-21-2010, 11:28 AM by CacoFFF.)
#3
CacoFFF Offline
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Well, F-Zero is working, lots of DSP work and multi-wiimote is now supported.
Safe texture cache works better but slower.
Lots of crash-hang fixes.
D3D9 plugin is quite advanced now, it even has SSAA.
There is a new GC input plugin, should be able to set up gamepads and keyboards.
JIT and JITIL cores in one exe.
I missed a lot of changes myself too.
ASRock Conroe 1333-D667
Intel Pentium Dual Core E2180 2.00GHZ
2GB ram
Windows XP x64
Ati Radeon HD3650 256mb GDDR3
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02-21-2010, 12:24 PM
#4
James333 Offline
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We have a lua interface that nobody uses xD
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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